RRQQs ReC^ SS @QC /O 7##Q @R~ s( GG(O@ @@S(s@ @S 7C ~G %G/ CQ##RQ6/ CQKRKSGO%3CC @s^ %//C~ 67(C% ~~#/ %%%Q( eC7/ (%O KOet 6s %^ (6 s/ /t/ ~% /3/ (3C ss% ^( tt /%( ~ (% %C /^ ~t (^ t%/ BGt(~(t6e#RR #e% t ^s~/7(^% /~^ 7%/// 7/ 7 tt C @S /tQ# @R% ^/OQ( CQG (~ (/~ ^ ^( ~ /% SO(^#@ @R7 (6# @RS S#RG/s#RK^7G( (OO(G GC~3~ /%C G7 G@ @O /C# RQS@R@@RR@@@Q#QKSQR@#ROGSQS#ssO S3 GR B@^ ~sK Ss~ Q@ R~ ///^ %%%7((((((((((~~/(t((((((((ttt%%%C66 6C7 QQ Qs7(/ (6 3%(// / ^ ^ ^ ^^/// C% ^%eS SGCt/~S OsC%/ ~6CC%3%%%%7t(t77/ ttt7%%%%%%CCC6 6C~ /%S #K#B@ RRQs ~R G%Q #G( /K C6 /S# B@#^ 7@ S Q #7 /S t^@K SG( Q@ R#66SQ##6 ^S #6 (#@#OS@RG GROt /#G GG OS( t6 O@ RR% /( GS6~ tGe7/ /es/ ~sS /( 7%/~CSs(3/ teS~ /R@ tt( (( ((/ ^t/ /^/(^ ~/^^( ((/~~ /7 O( G@ C3( (/ ((/ /( ~ / (( (/ /~ /t/(~ /s s C# @RSGt ^/~% CSO /7/ (^^^//( (G 6C((/C/(O teRSS3 OesC(~#@ RG^ (Q#K/ ~C~ / ^^^ ( t ~^^ ^/s~ (%( (~^^ ts #Qt (# R/ (G ( /e/66^%G ~6%/7sst/(C6% %C KG%~ /s RO^/C#BG% (KR#RR#RRS#@RKB##KQK##Ks(~(7t 76C6/ ~#R Q~ ~K K/ tK@ KO #B@R#QQRR O~ 6# Q7 #R Q/ tR@ #^ (GR @/ /G@ @% @@ RS /CQR @K /QR @@ C@ RRRR#C BR@ BB@@@(( ____________________________________________________________________________ ____________________________________________________________________________ VIRTUA FIGHTER 4 FAQ/Move List Author......................Raging_DemonTEN Console.....................Playstation2 "VIRTUA FIGHTER 4" Copyright 2001,2002 SEGA FAQ/Move List Copyright 2002 Raging_DemonTEN E-Mail Address..............eagle25_100@yahoo.com ____________________________________________________________________________ ____________________________________________________________________________ ___________________ ( Version History ) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Version 1.5 - New Akira combo Wolf Hawkfield's correct name New information on Aoi ____________________________________________________________________________ ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This FAQ is copyrighted by Raging_DemonTEN in the year 2002. It is for private use only, and cannot be reproduced or sold without strict permission from the author. Permission can be asked for by e-mailing me with the title "Virtua Fighter 4 Permission" at: eagle25_100@yahoo.com. This FAQ is only allowed on the following site(s). If you find it on any other sites, please e-mail me at eagle25_100@yahoo.com to report this and help me prosecute the thief under copyright law: GameFAQs - www.gamefaqs.com Cheat Code Central - www.cheatcc.com ____________________________________________________________________________ ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________ ( Table Of Contents ) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __________________________________________________________________________ | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | | | 1.................| Introduction | | 2.................| This Game is Impossible!!! | | 3.................| The Story | | 4.................| Controls | | 5.................| The Basics | | 6.................| Character Move List | | | | a) --- Akira Yuki | | b) --- Pai Chan | | c) --- Lau Chan | | d) --- Wolf Hawksfield | | e) --- Jeffry McWild | | f) --- Kage-Maru | | g) --- Sarah Bryant | | h) --- Jacky Bryant | | i) --- Shun-Di | | j) --- Lion Rafale | | k) --- Aoi Umenokouji | | l) --- Lei Fei | | m) --- Vanessa Lewis | | | | 7.................| Kumite Mode | | 8.................| AI Fighter Guide | | 9.................| Secrets And Extras | | 10................| Frequently Asked Questions | | 11................| Expanded Version History | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____________________________________________________________________________ ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____________________________________________________________________________ <><><><><> 1. Introduction <><><><><> ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This game has the steepest learning curve I've ever faced in a fighting game. The first week I owned this game, I couldn't get past Vanessa in Arcade, Kumite was next to impossible, and Training didn't seem to help. Frustrated beyond belief, I just threw everything I ever learned from Street Fighter and Soul Caliber out the window, and began Training with just one character, Jacky. Suddenly, it clicked. I realized how balanced the gameplay was. Everything can be countered, and every move has both strength and weakness. I finally realized that this game stands alone among all fighting games, as perhaps the best fighter ever. So to everyone reading this, and if you're still frustrated, don't give up hope! It will come in time, and you'll love this game when it does. For everyone else, this FAQ will hopefully help you better understand the gameplay and learn some things you didn't know before. Hopefully, my FAQ can help you master the greatest fighting game ever made. ____________________________________________________________________________ <><><><><> 2. This Game Is Impossible!!! <><><><><> ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This game is extremely different from most other fighters, 3D or otherwise. It is not a button masher at all, so if you are one, you won't want to play this game. It also doesn't have a lot of flashy combos and cool special attacks. It is a fighting game, between semi-normal people practicing real fighting styles. I suggest forgetting everything you ever know about fighting games, and start over from scratch. The fighting system boiled down to its simplest form is based on a Rock-Paper-Scissors game: Guard beats Strike, Throw beats Guard, and Strike beats Throw. A person who rushes forwards and continually attacks will not win, and neither will a person who continually guard. A balance must be struck between the three skills, along with many other such as evade and countering. The game is similar to a sport known as fencing, in which two people fight each other with swords. The two opponents switch off as attacker and defender, and who has the advantage or disadvantage. The person who is attacking has the advantage, and the person who is defending has the disadvantage. When the attacker misses an attack, stands still, is parried or counterattacked, or is evaded, he loses the advantage. He is now at a disadvantage, since now he acts as a defender. Thus, the fight goes back and forth, much like a tug-of-war. For the person just beginning the game, I suggest you use the characters labeled Beginner. They really are the easiest to use, and are suitable for people making the transition from another fighting game to Virtua Fighter. My personal choices would either be Pai Chan or Jacky Bryant, as they have the easiest combos to learn and are well balanced. As you think you understand the game more, try Lei Fei or Lau Chan, as they are also easy to use. However, feel free to experiment, because it's your game, not mine. Hopefully, these tips and those below help you better understand and play this game. ____________________________________________________________________________ <><><><><> 3. The Story <><><><><> ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ (Taken from the manual to Virtua Fighter 4) In the end, it was Kage-Maru who won the Third World Fighting Tournament. After it ended, he defeated a new model of Dural who appeared before him. Kage-Maru finally obtained the new item type required to save his mother, Tsuki-Kage. However, Tsuki-Kage actually got worse, transforming into Dural further when the item was used. Ultimately, she turned into Dural completely and "J6" acquired her once more. With Dural again within their grasp, "J6" started to research how they could mass- produce Dural. During their research, "J6" discovered that Tsuki-Kage had remained incomplete for too long which explained her lack of abilities somewhat. "J6" started to look for a new target eligible enough to become a new (complete) Dural. They decided upon "Sarah Bryant". Plans were made so to acquire her and the Fourth World Fighting Tournament was organized. With many hidden agendas and suspicious machinations going on, the Tournament is now ready to begin. ____________________________________________________________________________ <><><><><> 4. Controls <><><><><> ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ *Note: All controller functions are based on Type A A lower-case (h) next to a command means to hold the button Forward and Back depend on which direction the character is facing In all move lists, all moves are performed with the character facing right. If the character is facing left, then reverse the controls U _____ U - Up | | UF - Up + Foward UB | | UF F - Foward | | DF - Down + Foward _____ ŻŻŻ _____ D - Down | Ż- -Ż | DB - Down + Back B | | | | F B - Back |_____-Ż Ż-_____| UB - Up + Back ___ | | DB | | DF | | ŻŻŻŻŻ D ----------------------------------- / ________ _ ________ \ L1 - Punch + Guard | | R1 | (_) | L1 | | L2 - Punch + Kick +Guard | ŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻ | R1 - Punch + Kick | |ŻŻŻŻŻŻŻŻ| --------- !ŻŻŻŻŻŻŻŻ! | R2 - Kick + Guard | | R2 | / \ ! L2 ! | | \ / / \ \ / | | ŻŻŻŻŻŻ / \ ŻŻŻŻŻŻ | ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ __ / \ / \ ŻŻŻŻŻŻ Triangle - Punch ___ _____ Circle - Kick | | ( ) X - Punch | | (_____) Square - Guard ŻŻŻ \ / \/ /\ / \ ____________________________________________________________________________ <><><><><> 5. The Basics <><><><><> ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Before you can start seriously playing Virtua Fighter 4, you have to have mastered the basics of guarding, evading, and throwing. Without mastery of these skills, even the weakest of CPU opponents will bring you to your knees. You can practice these necesssary skills by accessing the Trial option in the Training menu. It will run through all the things you should learn before attempting to play the game. Here is a listing of these skills: _________ ________ | Running | F F(h) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your character will run forward. If you release the directional button, your character will stop running. This skill is useful for rushing your opponent, and then releasing a combo. However, it can be difficult to make a distance between you and your opponent long enough for your character to break out in a run. ________________ ___________ | Dash/Back Dash | F F / B B | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your character will dash forward or backwards for a short distance when you use this skill. It can be useful for combos or avoiding an attack. However, using it as an evasion maneuver doesn't allow you to counterattack, so the normal Dash is the more used skill. ____________________________________ _______________ | Crouching Dash/Crouching Back Dash | DF DF / DB DB | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your character will crouch down and dash either forwards or backwards. This move has similar use to the normal Dash/Back Dash, but can be used to start a combo low instead of high or medium, and to avoid some jumping attacks. ______ _______________ | Jump | U(h) + p or k | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your character will jump into the air. Every character has two jumping attacks, except for Vanessa, and this move also helps you avoid low hits. However, it just leaves you up in the air for an easy high hit. Be careful when you use this move. __________________________ __________________________________________ | ARM (All Range Movement) | Walk in any direction (except downwards) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your character will walk around the arena. Useful for positioning yourself far away from the opponent, or move around the back of him. However, it is quite slow, and the enemy automatically faces you unless he's in the process of hitting nothing but air. I rarely use this, unless I want to catch my breath a bit and analyze my opponents. _______ _______ | Throw | p + g | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A Throw is one of the three basic maneuvers of the game. It beats guarding but loses to striking. You can only Throw your opponent if he is guarding or standing still. If he is striking or crouching, you cannot Throw your opponent. A Throw does moderate damage alone, but every character has special Throw moves that multiply the damage. Use the Throw carefully though, as it is counterable and escapable. _______________ _______ | Throw Escapes | p + g | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A Throw Escape is used to escape a Throw before it is executed. When you see your opponent reaching for you after a guaranteed Throw move, hit P + G to escape the Throw. If your opponent is using a special Throw, you have to hit the direction he used to get the special Throw along with P + G. _____________ ________________________________ | Down Attack | U + p (while opponent is down) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When your opponent has been knocked to the ground, you can perform a Down Attack for extra damage. Most characters have special Down Attacks. These tend to not be so useful against the CPU, as they get up rather quickly from a fall. However, if you connect, it gives your character the advantage. __________ ________________________________________ | Recovery | p + k + g (when you are about to fall) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When you are about to hit the ground, use Recovery to prevent your opponent from using a Down Attack. Hit this button along with Back, Down, or Up. Back lets you get up quickly, but leaves you open for another attack, while Up and Down let you roll and face the enemy. ____________ ______________________________________ | Getting Up | p or g (when your character is down) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When your character is on the ground, use this to get back up again. I prefer using the Guard form as it helps prevents further attacks by your opponent while getting up. ________________ ________________________________________ | Rising Attacks | k or D k (when your character is down) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When your character is on the ground, use this attack to rise from the ground with an attack. If you miss the Recovery, or want to regain the advantage, use this attack instead of just getting back up. However, an experienced opponent will just evade and counterattack, so I don't suggest using it too much. _________ ________ | Evading | U or D | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Evading an attack is very difficult to do in the heat of battle, but is the most useful basic skill you can learn. By tapping U or D when an opponent is in his motion to strike you, you avoid the blow, and can then counterattack or throw your opponent. Some people have trouble evading by just tapping once, but it comes in time. Double-tap if you're really frustrated. Timing is the key however, and it varies from character to character to move to move. Eventually, it will come naturally, but practice, practice, practice. ______________ _______________________ | Evade Attack | p+k+g (while Evading) | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After you evade, you can then perform an Evade Attack in the middle of the Evade. Evade attacks usually hit from the side of the opponent, and do moderate damage. It's a good counterattack with little to no bad points, except you use the attack instead of a more damaging combo. _______________________ / Advanced Skills \ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ___________ ___________________________________________________________ | Reversals | High Attack: B p+k, Mid-Attack: DB p+k, Low Attack: D p+k | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ With this move, you counterattack your opponent. Most characters have a list of special Reversals that they can do. However, the timing is extremely hard to get down. I suggest using Reversals against characters you know well so you can better use your Reversals. ____________ | Deflecting | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Some characters have deflecting moves, which do no damage to your opponent, but instead stagger them. This leaves them open for a combo of your own making. Deflecting attacks also cover more of the body than reversals, and are easier to use. However, the downfall is that only certain characters have them. If you have some, learn to use them. _______________ _______________________________________ | Charge Attack | Hold down the last button you pressed | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Some characters have moves that can be charged. If a move can be charged, then the longer you hold down the last command, the more damage it does. Charged moves leave you open for an attack, so I suggest using them while a person is staggered or getting up. ____________________________________________________________________________ <><><><><> 6. Character Move Lists <><><><><> ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________ [ Legend ] ŻŻŻŻŻŻŻŻ ____________________________________________________________________________ Name - Name of the move Command - The buttons you need to press to perform the move Notes - Any special note about the move Damage - The amount of damage a move does. For each separate hit of the move, the damage done is listed. The total damage done is listed after that. For example... 22+22 44, the move has two hits that do 22 damage each hit, and if the move is done completely without interruption, the total damage is 44. If a move has a range of damage, such as when a move can be charged, it is listed with its minimum damage and maximum damage. So if a charged move can do anywhere from 20 to 40 damage, then it will be listed as 20-40. Hit Order - The height of the hit for each hit in an attack. So if a special move has two hits, and the first attack hits low and the second one hits mid-level, it will be listed as L M. The Hit Order is listed in the same order as the Damage, so you can see how much damage each hit does and at what level. A T means the move has a throw in it. Reverses - Tells you what attack you reverse when you use this move. ____________________________________________________________________________ Have some combos you want to share? Please feel free to e-mail me them at eagle25_100@yahoo.com, and you will receive full credit for your combo. Please use the correct names for the special moves instead of abbreviations or nicknames(i.e. SPoD). Thank you for your generosity. ____________________________________________________________________________ *Note: All controller functions are based on Type A A lower-case (h) next to a command means to hold the button Forward and Back depend on which direction the character is facing In all move lists, all moves are performed with the character facing right. If the character is facing left, then the controls are reversed ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------------------ | a.) Akira Yuki | ------------------ Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: Japan Sex: Male Blood Type: O Job: Kung-Fu Teacher Hobby: Kung-Fu Height: 5 ft 11 in Weight: 174 lbs B/W/H: 45/35/37 Fighting Style: Hakkyoku-Ken Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Akira failed to win the Third World Fighting Tournament. After he returned home to Japan and told his grandfather about his loss, he isolated himself in a mountainside retreat to train rigorously to atone for his lack of ability. Whilst questioning himself," What is true strength?" Akira was surprised to discover a number of devastating new moves. As he continued to improve his style, Hakkyoku-Ken, Akira felt his soul strengthening, and immediately resolved to fight in the tournament once more to demonstrate his improved skill. Why Use Akira Yuki ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Akira is not an easy fighter to use. All his intermediate and advanced moves require time, practice, and patience to execute. His combos are almost impossible for me to execute even once. However, in the right hands, Akira is the best fighter in the game in terms of power, and extremely well balanced. He doesn't have a ton of special moves, making it easier to master moves rather than learning a large repertoire. Recommended For: Dedicated Players,Those Looking For The Biggest Challenge Akira Yuki Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Maho Shoukou - Shura Ha'ou Koukazan (D(f) F p+k - DF k+g F p B F F p+k) Normal Moves ============ Name =================== Command ================ Notes ======= | Housui | D p | Can be blocked high | | Koboku | D DB B p | | | Hachimon Kaida | p p | | | Kansuitai | p k | | | Rimon Chouchu | F F p | | | Yakuho Chouchu | F F F p | | | Mouko Kouhazan | D(h) F p | | | Jouho Shoushou | B F p | | | Byakko Soushou | B DF p | | | Youhou | DF DF p | | | Shoutai | k | | | Shoutai | F(h) k | Steps foward | | Youzentai | D k | | | Renkantai | F F k k | | | Sokutai | DF k | | | Maho Shoukou | D(f) F p+k | | | Chouzan Housui | B F p+k | Charges | | Tetsuzankou | B F F p+k | | | Souka Housui | DF p+k | | | Doppo Choushitsu | k+g | One frame release g | | Gekiko Honko | D p+g | Disrupts high block | | Kaiko | F p+g | Disrupts high block | | Tenzankou | p+k+g | While evading | | Soutoushou | B F p+k+g | | | Hougekishu | DF p+k+g | Parry | | Gaimon Chouchu | DF p+k+g p | | | Hougeki Unshin Soukoshou | p+k+g B DF p+g D F | | | Shura Ha'ou Koukazan | DF k+g F p B F F p+k | | | Fujin Shoushitsu Fukkogeki | D k+g F k B F p | | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Housui | 9 | L | | Koboku | 23 | M | | Hachimon Kaida | 12+12 24 | H M | | Kansuitai | 12+20 32 | H H | | Rimon Chouchu | 20 | M | | Yakuho Chouchu | 20 | M | | Mouko Kouhazan | 25 | M | | Jouho Shoushou | 25 | H | | Byakko Soushouda | 33 | M | | Fukko | 25 | M | | Youhou | 35 | M | | Shoutai | 25 | H | | Shoutai | 25 | H | | Youzentai | 10 | L | | Renkantai | 20+24 44 | M M | | Sokutai | 24 | M | | Maho Shoukou | 30 | M | | Chouzan Housui | 25-45 | M | | Tetsuzankou | 33 | M | | Souka Housui | 22 | L | | Doppo Choushitsu | - | - | | Gekiko Honko | 5 | M | | Kaiko | 5 | H | | Tenzankou | 20 | M | | Soutoushou | 28 | M | | Hougekishu | 15 | M | | Gaimon Chouchu | 15+20 35 | M M | | Hougeki Unshin Soukoshou | 70 | M | | Shura Ha'ou Koukazan | 19+20+30 69 | M M M | | Fujin Shoushitsu Fukkogeki | 10+15 25 | M M | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | Toushin Soutai | p+g | 40 | | Shishi Hougetsu | DF p+g | 50 | | Shinporko | DB p+g | Switch stance | | Junshin Honko | F B p+g | Pull towards you | | Chinho | F B p+g U | Switch and pull | | Chinho | F B p+g D | Switch and pull | | Shin'iha | F B p+g p+k | 20 | | Kouzanheki | F B p+g U p+k | 25 | | Kouzanheki | F B p+g D p+k | 25 | | Daiden Housui | B F p+g | 50 | | Youshi Senrin | B DF p+g | 25 | | Shin'iha | DB F p+g | 60 | | Junho Honko | B D p+g | 10, switch | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Rakuho Shasui | p | 25 | | Choushitai | k | 25 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Soukahou | DF p | 12 | | Gekihousui | U p | 25 | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Soukahou | k k k | 18 | | Gekihousui | D(h) k k k | 24 | ---------------------------------------------------------------------------- Reversals ============ Name ================== Command ============== Reverses ======= | Gaimon Chouchu | B p+k or DB p+k | Right High or Mid p | | Youhou | B p+k or DB p+k | Left High or Mid p | | Tan'yokuchou | B p+k or DB p+k | High-Mid k | | Gaimon Chouchu | DB p+k | Elbow | | Jouho Shoukou | DB p+k | Right Mid k | | Haiho Richu | DB p+k | Left Mid k | | Senpu Soushou | DB p+k | Knee | | Shoutenkou | DB p+k | Somersault | | Souhakushu | D p+k | Low k | | Honshin Tanda | D p+k | Low p | | Tsutenhou | B p+k+g | High p k Low p Deflect| | Mouku Kouhazan | B p+k+g F p | While using Tsutenhou | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ---------------- | b.) Pai Chan | ---------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: China Sex: Female Blood Type: O Job: Action Star Hobby: Dancing Height: 5 ft 5 in Weight: 108 lbs B/W/H: 33/21/35 Fighting Style: Ensei-Ken Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pai Chan left the Third World Fighting Tournament after being defeated by her father, Lau. Upon returning home, Pau realized that despite her loss, her fighting skills closely matched those of her father. While training to improve her Ensei-Ken, Pai learned that Lau had contracted an incurable disease and yet still planned to complete in the fourth tournament. Determined to prove herself a worthy successor to her father's legacy, Pai plans to enter the tournament to defeat him. Why Use Pai Chan ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pai is the fastest fighter in the game. She can easily get out combos before the opponent knows what hit him/her. She has easy-to-learn moves that are great for beginners. However, her drawback is her attack power, which is very weak. Some of her combos don't do as much damage as some character's regular attacks. However, her speed makes her hard to hit. She requires lots of speed, and someone who can use the Evade skill effectively. Recommended For: Speed Freaks, Novices Pai Chan Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. Rikensui - p - p - k - k (D B p - p - p - k - k) 2. Rikensui - p - p - p - Renka Sentei ( D B p - p - p - p - D k k) 3. F k+g - k - k Normal Moves ============ Name =================== Command ================ Notes ======= | Renkan Tenshinkyaku | p p p k | | | Renkan Tenshin Soukyaku | p p p D k | | | Renkan Koutankyaku | p p p F k | | | Renkan Haitenkyaku | p p p UB k | | | Renkan Toukikyaku | p p k k | | | Renkan Senpuga | k+g | During p(pp) combo | | Renkan Ensenshu | D k+g | During p(pp) combo | | Renkentai | p k | | | Souchuken | D p | Can be blocked high | | Senchuken | F p | | | Ensei Soushou | F B p p | | | Ensei Kosouha | D(h) F p | | | Hi'en Dantai | F F p k | | | Jouho Chushou | B p | | | Souka Senpukyaku | DF p k | Charges | | Souka Rensuishou | DF p p F p | | | Rensui Toukikyaku | DF p p k k | | | Rikensui | DB p | | | Koushu Kasui Senpukyaku | k p k | | | Ko'en Senkyaku | k k | | | Renka Sentai | D k k | | | Rensen Soukyaku | D(h) k k | | | Ensei Toukikyaku | F k k | | | Honshin Choutankyaku | F(h) k | While running | | Koutankyaku | F F k | | | Ensei Haikyaku | B k | | | Senchutai | DF k | | | Haitenkyaku | UB k | | | Rensen Soukyaku | UB k F k | | | Hi'en Rekkyaku | UF k k | | | Ensei Katai | U p+k | Shifts to a throw | | Ensei Katai | D p+k | Shifts to a throw | | Kasuishou | B F F p+k | | | Senpuga | k+g | | | Ensenshu | D k+g | | | Enbu Renkyaku | F p+g | | | Ensei Touku Haikyaku | F F p+g | | | Enjin Senpukyaku | B k+g | | | Hi'en Youshu | U k+g | | | Honshin Soukyaku | DB k+g | | | Enshu Haiten Renkyaku | UF k+g k | | | Sokushin Senpuga | p+k+g | While evading | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Renkan Tenshinkyaku | 10+10+12+38 70 | H H H H | | Renkan Tenshin Soukyaku | 10+10+12+30 62 | H H H L | | Renkan Koutankyaku | 10+10+12+30 62 | H H H H | | Renkan Haitenkyaku | 10+10+12+20 52 | H H H M | | Renkan Toukikyaku | 10+10+10+25 55 | H H M M | | Renkan Senpuga | 10+(10+10)+20 30-50 | H (H H) H | | Renkan Ensenshu | 10+(10+10)+20 30-50 | H (H H) L | | Renkentai | 10+20 30 | H H | | Souchuken | 9 | L | | Senchuken | 14 | M | | Ensei Soushou | 12+20 32 | H M | | Ensei Kosouha | 20 | M | | Hi'en Dantai | 20+20 40 | M H | | Jouho Chushou | 20 | M | | Souka Senpukyaku | 12+25 35 | L H | | Souka Rensuishou | 12+8+25 45 | L H M | | Rensui Toukikyaku | 12+8+10+25 55 | L H M M | | Rikensui | 12 | H | | Koushu Kasui Senpukyaku | 20+9+20 49 | H L H | | Ko'en Senkyaku | 20+16 36 | H M | | Renka Sentai | 10+19 29 | L H | | Rensen Soukyaku | 10+20 30 | L L | | Ensei Toukikyaku | 21+15 36 | M M | | Honshin Choutankyaku | 20 - 30 | H | | Koutankyaku | 30 | H | | Ensei Haikyaku | 19 | M | | Senchutai | 21 | M | | Haitenkyaku | 30 | M | | Rensen Soukyaku | 30 | M | | Hi'en Rekkyaku | 15+15 30 | M M | | Ensei Katai | Dodge manuever | - | | Ensei Katai | Dodge manuever | - | | Kasuishou | 30 | M | | Senpuga | 25 | H | | Ensenshu | 20 | L | | Enbu Renkyaku | 20+9 29 | M M | | Ensei Touku Haikyaku | 20+20 40 | M M | | Enjin Senpukyaku | 27 | H | | Hi'en Youshu | 25 | M | | Honshin Soukyaku | 25 | L | | Enshu Haiten Renkyaku | 30+30 60 | M M | | Sokushin Senpuga | 25 | M | ---------------------------------------------------------------------------- Bokutai Stance All moves performed after using Bokutai ============ Name ===================== Command ============== Notes ======= | Bokutai | B k D | - | | Bokutai Renkan Tenshinyaku | p p k | - | | Bokutai Renkan Tenshin Soukyaku | p p D k | - | | Bokutai Renkan Koutankyaku | p p F k | - | | Bokutai Renkan Haitenkyaku | p p DB k | - | | Bokutai Zensou Taitoukyaku | k k | - | | Bokutai Kinkei | p+k | - | | Bokutai Kousoutai | k+g | - | | Bokutai Kousou Soushougeki | k+g p | - | ---------------------------------------------------------------------------- ============ Name ===================== Damage ============= Hit Order ===== | Bokutai | - | - | | Bokutai Renkan Tenshinyaku | 8+12+38 58 | M H H | | Bokutai Renkan Tenshin Soukyaku | 8+12+30 50 | M H L | | Bokutai Renkan Koutankyaku | 8+12+30 50 | M H H | | Bokutai Renkan Haitenkyaku | 8+12+20 40 | M H M | | Bokutai Zensou Taitoukyaku | 23 | L | | Bokutai Kinkei | 20 | M | | Bokutai Kousoutai | 23 | L | | Bokutai Kousou Soushougeki | 23+35 58 | L M | ---------------------------------------------------------------------------- Meishouho Stance All moves performed after using Meishouho ============ Name ======================= Command ============ Notes ======= | Meishouho | B p+k+g | - | | Meishouho Gekiryuha | p p p | - | | Meiho Zensoutai | k | - | | Meishougei Enshi Renshou Soukyaku | k+g p k | - | ---------------------------------------------------------------------------- ============ Name ======================== Damage ========== Hit Order ===== | Meishouho | - | - | | Meishouho Gekiryuha | 10+10+5+5+20 50 | M M M M M | | Meiho Zensoutai | 23 | L | | Meishougei Enshi Renshou Soukyaku | 20+12+10+23 65 | M M M L | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | Tenshin Soutou | p+g | 40 | | Raishin Nyurin | F p+g | 50 | | Hi'en Honko | DF p+g | Behind opponent | | Kuretsu Tenhou | D(h) F p+g | 60 | | Toushin Inshou | F F p+g | 50 | | Tenchi Touraku | F B p+g | 55 | | Senpu Enjin | B F p+g | 60 | | Sei'en Katou | B D p+g | 10 | | Senpu Enka | D F U B p+g | 68 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Touku Soushou | p | 25 | | Hishitai | k | 18 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Rai'in Shouda | DF p | 10 | | Enshu Raigeki | U p | 25 | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Haisentai | k k k | 25 | | Chisou Sentai | D(h) k k k | 30 | ---------------------------------------------------------------------------- Reversals ============ Name =================== Command ============= Reverses ======= | Unshu Soushouha | F p+k | High p | | Senpu Soukyaku | F p+k | High k | | Ensen Hairyu | B p+k, BD p+k | High mid p | | Rasen Anshou | B p+k, BD p+k | High mid k | | Honshin Rasen Anshou | p+g | Opponent B p+k | | Unshu Soushouha | DF p+k | Mid p | | Mougyu Kenkaku | DF p+k | Mid right k | | Ryusui Hekiken | DF p+k | Mid left k | | Sousui Sanmon | DF p+k | Mid right elbow | | Raku'en Katou | DF p+k | Mid left elbow | | Teishitsu Soukyaku | DF p+k | Mid right knee | | Soushitsu Touraku | DF p+k | Mid left knee | | Hi'en Hairyu | DB p+k | Elbow | | Kakyaku Senten | DB p+k | Mid k | | Shitsuten Toukai | DB p+K | Knee | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ---------------- | c.) Lau Chan | ---------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: China Sex: Male Blood Type: B Job: Cook Hobby: Chinese Poetry Height: 5 ft 8 in Weight: 170 lbs B/W/H: 39/35/37 Fighting Style: Koen-Ken Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After losing against Kage-Maru in the final round of the Third Tournament, Lau found himself incurably ill. Fearing his individually developed style, Koen-Ken, may be forever lost upon his death, Lau began looking for a worthy successor. His main ambition in entering the fourth tournament is to find a worthy successor and offer them the chance to master his powerful martial arts style. Why Choose Lau Chan ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lau Chan is the most offensive character in the game. He has no parries and no reversals. His moves combine speed and power, and when they connect his opponents will receive a large amount of damage. Of course, his downfall is defense, which he has little of. Its been said that the best defense is a good offense, and this holds true for Lau Chan. If you don't like sissy-Mary parries and reversals, this is the guy for you. Recommended For: Offensive Players, REALLY Offensive Players Lau Chan Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Normal Moves ============ Name =================== Command ================ Notes ======= | Renkan Tenshinkyaku | p p p k | | | Renkan Tenshin Soukyaku | p p p D k | | | Renkan Haitenkyaku | p p p UB k | | | Souken Senputai | p p k k | | | Tenshin Soukoshou | p B p p | | | Renkentai | p k | | | Renken Senpuga | k+g | During p(pp) combo | | Renshou Ensenshu | D k+g | During p(pp) combo | | Souchuken | D p | Can be blocked high | | Hou'ou Soushou | F p p | | | Sokushukyaku | B p k | | | Kosoushou | B F p | | | Hi'en Renshou | B B p D p | Chains DF p combos | | Hi'en Soukyaku | B B p D k | | | Hi'en Senpukyaku | B B p k+g | | | Renshou Tenshinkyaku | DF p p p k | | | Renshou Haitenkyaku | DF p p p UB k | | | Renshou Tenshin Soukyaku | DF p p p D k | | | Renshou Senputai | DF p p k | | | Shajou Chusui | D(h) DF p p | Chains p combos | | Renkan Ko'enshou | D(h) DF p DF p+k | | | Junho Renshou | DF DF p p | Chains p combos | | Renshu Senpu | k k | | | Renshu Senpu | k k | Input slowly | | Taitou Risenkyaku | k | While crouch-rising | | Sensaitai | D k | | | Tenshin Risenkyaku | D k k | | | Rensen Saitai | D(h) k k | | | Rensen Soukyaku | D(h) k k+g | | | Chisoutai | F D k | | | Senchutai | DF k | | | Senkyaku Renkan Koshou | DF k p p | | | Kokyaku Haiten | UB k | | | Touku Kosenkyaku | UF k | | | Enshishou | p+k | Charges | | Honshin Hekiken | D p+k | | | Tenshin Senchugeki | F p+k | | | Ko'en Tenshin Utanchu | B p+k p | | | Souko Reppa | DF p+k | | | Senpuga | k+g | | | Ensenshu | D k+g | | | Koryu Tenshinkyaku | F k+g | | | Enjin Senpukyaku | B k+g | Turns back on oppo. | | Kukokyaku | UF k+g | | | Kousokuhi Ko'enshou | p+k+g | While evading | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Renkan Tenshinkyaku | 10+10+12+40 72 | H H H H | | Renkan Tenshin Soukyaku | 10+10+12+30 62 | H H H L | | Renkan Haitenkyaku | 10+10+12+20 52 | H H H M | | Souken Senputai | 10+10+20 40 | H H H | | Tenshin Soukoshou | 12+20+22 60 | H M M | | Renkentai | 10+20 30 | H H | | Renken Senpuga | 10+(10+12)+30 40-62 | H (H H) H | | Renshou Ensenshu | 10+(10+12)+20 40-52 | H (H H) L | | Souchuken | 9 | L | | Hou'ou Soushou | 9+20 29 | M H | | Sokushukyaku | 18+18 36 | M M | | Kosoushou | 24 | H | | Hi'en Renshou | 22+14 36 | M M | | Hi'en Soukyaku | 22+12 34 | M L | | Hi'en Senpukyaku | 22+22 44 | M M | | Renshou Tenshinkyaku | 15+12+10+40 77 | M H H H | | Renshou Haitenkyaku | 15+12+10+20 57 | M H H M | | Renshou Tenshin Soukyaku | 15+12+10+30 67 | M H H L | | Renshou Senputai | 13+10+20 43 | M H H | | Shajou Chusui | 22+12 34 | H H | | Renkan Ko'enshou | 22+18 40 | H M | | Junho Renshou | 22+12 34 | M H | | Renshu Senpu | 25+16 41 | H H | | Renshu Senpu | 25+17 42 | H H | | Taitou Risenkyaku | 30 | M | | Sensaitai | 15 | L | | Tenshin Risenkyaku | 15+19 34 | L H | | Rensen Saitai | 15+10 25 | L L | | Rensen Soukyaku | 15+12 27 | L L | | Chisoutai | 25 | L | | Senchutai | 21 | M | | Senkyaku Renkan Koshou | 21+16+15 52 | M H H | | Kokyaku Haiten | 30 | M | | Touku Kosenkyaku | 20 | M | | Enshishou | 20-40 | M | | Honshin Hekiken | 21 | M | | Tenshin Senchugeki | 25 | M | | Ko'en Tenshin Utanchu | 22+22 44 | M H | | Souko Reppa | 30 | M | | Senpuga | 25 | H | | Ensenshu | 20 | L | | Koryu Tenshinkyaku | 30 | H | | Enjin Senpukyaku | 30 | H | | Kukokyaku | 32 | M | | Kousokuhi Ko'enshou | 21 | M | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | Kensha Touraku | p+g | 30 | | Raishin Nyurin | F p+g | 50 | | Ryusha Senten | B p+g | 45 | | Tenshin Ha'inshou | B F p+g | 50 | | Daichi Toushu | DF DF p+g | 60 | | Ryushu Katou | B D p+g | 10 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Touku Shashou | p | 15 | | Rekka Kosenkyaku | k | 20 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Toushugeki | DF k | 13 | | Kosou Raishu | U p | 25 | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Haishutai | k k k | 25 | | Chisou Sentai | D(h) k k k | 25 | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----------------------- | d.) Wolf Hawkfield | ----------------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: Canada Sex: Male Blood Type: O Job: Wrestler Hobby: Karaoke (*snicker*) Height: 5 ft 11 in Weight: 223 lbs B/W/H: 48/37/39 Fighting Style: Pro-Wrestling Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The reason Wolf took part in the Third World Tournament was a recurring nightmare of the apocalypse. These nightmares ceased when the tournament ended, and Wolf returned home. He spent his time traveling from one fighting arena to another, training rigorously. Unfortunately, the nightmares soon returned. Wolf visited the shaman of his settlement once again and was told that the tournament organizers planned to turn Wolf's nightmare into a reality. Not wanting to witness such a terrible even, Wolf resolved to enter the next tournament and prevent such a thing from happening. Why Choose Wolf Hawkfield ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wolf is all about his high-damaging throws. He has the most throws out of all the characters, and they are also the most damaging, especially his Giant Swing. He can easily dominate most characters with his powerful attacks. However, his strength is also his weakness. Since his best attacks are throws, he will have a hard time capturing somebody fast like Pai Chan, or somebody who constantly attacks. However, he is a good alternative character with a different playing style, and deadly when used correctly. Recommended For: Zangief Players, Those Who Prefer Throwing To Attacking Wolf Hawkfield Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Normal Moves ============ Name =================== Command ================ Notes ======= | One Two Upper | p p p | | | Combo Elbow Butt | p p F p B p | | | Combo Double Arm Suplex | p p F p DB p+k+g | Low throw | | Hammer Kick | p k | | | Low Hammer | D p | Can be blocked high | | Dragonfish Blow | F p p | | | Reverse Sledgehammer | D(h) DF F p | | | Axe Lariat | F F p | Unblockable high | | Screw Lariat | F DF D DB B p p | | | Elbow Butt | B p | | | Shoulder Attack | B F p | Charges | | Shoulder Feint | B F p D | Charges | | Arrow Knuckle Real | B DF p | | | Arrow Knuckle | DF p | | | Vertical Upper | D(h) DF p | | | Comet Hook | DB p | | | Tomahawk Flash | UF p | | | Flying Meyer | UF p F p+g | Hit-throw,during UFp| | High Kick | k | | | High Kick | F(h) k | Steps foward | | Double High Kick | k k | | | Low Smash | D k | | | Knee Blast | F k | | | Low Drop Kick | F D k | | | Face Lift Kick | DF k | | | Drop Kick | UF k | | | Level Back Crush | p+k | Charges | | Running Shoulder Attack | F(h) p+k | While running | | Tomahawk Flash | F p+k | | | Short Shoulder | B F p+k | | | Grizzly Lariat | DF p+k | | | Neck Cut Kick | k+g | Falls down | | Rolling Sobat | F k+g | | | Flying Kneel Kick | F F k+g | | | Heavy Toe Kick | B k+g | | | Toe Kick Stunner | B k+g F p+g | Hit-throw,duringBk+g| | Toe Kick Side | B k+g k | | | Front Roll Kick | B F k+g | Falls down | | Thrust Kick | DF k+g | Turns back to oppo. | | Missile Kick | UF k+g | Falls down | | Side Step Catch | p+k+g | While evading | | Jumping Lariat | F(h) p+k+g | Unblockable high run| ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | One Two Upper | 14+14+19 47 | H H M | | Combo Elbow Butt | 14+14+16+20 64 | H H H H | | Combo Double Arm Suplex | 14+14+16+60 88 | H H M T | | Hammer Kick | 14+20 34 | H H | | Low Hammer | 9 | L | | Dragonfish Blow | 20+18 38 | M M | | Reverse Sledgehammer | 30 | M | | Axe Lariat | 35 | H | | Screw Lariat | 20+20 40 | M M | | Elbow Butt | 20 | H | | Shoulder Attack | 29 | M | | Shoulder Feint | - | - | | Arrow Knuckle Real | 35 | M | | Arrow Knuckle | 20 | M | | Vertical Upper | 22 | M | | Comet Hook | 19 | M | | Tomahawk Flash | 15 | H | | Flying Meyer | 15+40 55 | M T | | High Kick | 30 | H | | High Kick | 30 | H | | Double High Kick | 30+16 46 | H H | | Low Smash | 17 | L | | Knee Blast | 30 | M | | Low Drop Kick | 20 | L | | Face Lift Kick | 28 | M | | Drop Kick | 30 | M | | Level Back Crush | 30 | H - M | | Running Shoulder Attack | 25 | M | | Tomahawk Flash | 20 | H | | Short Shoulder | 30 | M | | Grizzly Lariat | 20 | L | | Neck Cut Kick | 30 | H | | Rolling Sobat | 30 | M | | Flying Kneel Kick | 35 | H | | Heavy Toe Kick | 17 | M | | Toe Kick Stunner | 17+45 62 | M T | | Toe Kick Side | 17+17 34 | M M | | Front Roll Kick | 30 | M | | Thrust Kick | 25 | H | | Missile Kick | 35 | H | | Side Step Catch | D.Evade 60,Evade 50 | - | | Jumping Lariat | 35 | H | ---------------------------------------------------------------------------- Throws ============ Name =================== Command ================== Damage ==== | Face Crush Chop | p+g | 40 | | Brain Buster | B p+g | 60 | | Body Slam | DF p+g | 50 | | Frankensteiner | UF p+g | 60 | | Arm Whip | F F p+g | 50 | | Jackhammer | DF DF p+g p+g | 70 | | Giant Swing | B DB D DF F p+g | 80 | | Pendulum Lariat | F DF D DB B p+g p+g | 50 | | KS | U B D F p+g or vice-versa | 80 | | Low Sway Tackle | B B p+g | - | | Catch | F p+g | - | | Thunder Fire Power Bomb | (After Catch) p+g | 60 | | Change | (After Catch) F p+g | - | | Push | (After Catch) DF p+g | - | | Front Neck Chancery | (After Catch) DB p+g | 60 | | Slingshot Front Suplex | (After Catch) B p+g | 60 | | German Suplex | (After Change) p+g | 60 | | Push | (After Change) F p+g | - | | Calf Branding | (After Change) DF p+g | 65 | | Tiger Suplex | (After Change) B p+g | 70 | | Side Suplex | D p+k+g | 50 | | Tiger Driver | DF p+k+g | 70 | | Big Bridge Bomb | DF DF p+k+g | 60 | | Double Arm Suplex | DB p+k+g | 60 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Step Hammer | p | 25 | | Toe Crush | k | 25 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Elbow Drop | DF p | 15 | | Elbow | U p | 25 | | Front Roll Kick | B F k+g | 48 | | Somersault Drop | U k | 46 | | Double Claw | D p+g | - | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Heel Raise Kick | k k k | 25 | | Sliding Kick | D(h) k k k | 25 | ---------------------------------------------------------------------------- Reversals ============ Name =================== Command ============= Reverses ======= | Captured | B p+k, DB p+k | High or mid k | | Dragon Screw | DB p+k | Mid k | | Low Punch Cut | D p+k | Low p | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ --------------------- | e.) Jeffry McWild | --------------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: Australia Sex: Male Blood Type: A Job: Fisherman Hobby: Reggae Music Height: 6 ft B/W/H: 48/37/38 Fighting Style: Pancratium Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ With the prize money he received from the Third Tournament (*Note*- He did NOT win the tournament. He only received prize money. Kage Maru won the Third Tournament.), Jeffry completed construction of his ship. Unfortunately, by the time he returned to sea, "Devil Shark" seemed to have moved to another area seeking more fish. In order to have any hope of finding "Devil Shark", Jeffry would need to utilize a high quality fishing research vehicle -- a costly purchase. Unable to afford such high-end equipment, Jeffry jumped at the chance to enter the Fourth World Fighting Tournament in an attempt to take home the prize money a second time. Why Choose Jeffry McWild ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jeffry is a powerhouse similar to Wolf, but without the dependence on throws to win a match. Most of his attacks do tons of damage and are easy to pull off. However, Jeffry seriously lacks variety, and like Wolf, is slow. A veteran Virtua Fighter player can wipe the floor with Jeffry using only reverses. The key to Jeffry is to attack a lot, and mix it up the best you can. I suggest using simple low attacks, as that is his biggest weakness. Suggested For: Those Looking For Fast Matches and Simplicity Jeffry McWild Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Normal Moves ============ Name =================== Command ================ Notes ======= | 1,2 Upper | p p p | | | Combo Kenka Hook | p p B p | | | Knuckle Kick | p k | | | Low Knuckle | D p | Can be blocked high | | Elbow Hammer | F p B p | | | Dash Elbow Upper | F F p p | | | Tornado Hammer | F B p | | | Elbow Stamp | B p | | | Kenka Hook | B F p | | | Tornado Punch | B F F p | | | Raising Hammer | B DF p p | | | Combo Kenka Upper | DF p p DF p | | | Kenka Upper | DF DF p | | | Vertical Upper | D(h) DF p | | | Upper Kick | F(h) k | Steps foward | | Killing Toe Kick Splash Mt| k k D DF F p+g | Hit-throw, k k hit | | Killing Toe Kick Hammer | k k p | | | Toe Kick | D k | | | Toe Kick Splash Mt | D k D DF F p+g | Hit-throw, D k hit | | Toe Kick Hammer | D k p | | | Vertical Kick | D(h) k | | | Knee Attack | F k | | | Kenka Kick | F F k | | | Knee Hammer | B k p | | | Heel Axe | B F k | | | Side Kick | DF k | | | Machine Gun Hell Stab | p+k p p | | | Hell Dunk Hammer | D p+k | | | Middle Hell Stab | F p+K | | | Running Body Press | F(h) p+k | While running | | Stomach Destroyer | B p+k k | | | Stomach Crush | B DF p+k | | | Liftup Throw | B DF p+k B p+g | Hit-throw, B DF p+g | | Head Attack | B F p+k | | | Full Swing Hammer | B F F p+k | Charges | | Megaton Body Blow | DF p+k p p | | | Megaton Fist Drop | DB p+k | | | Ducking Low | D k+g | | | Heel Drop | F k+g | | | Running Hip Attack | F(h) k+g | Falls down | | Raiden Drop | U k+g | | | Low Kick | DF k+g | | | Rolling Heel Attack | p+k+g p | | | Catch Blow | p+k+g p F p+g(p+k+g p g)| | | Counter Toe Kick | p+k+g k | | | Side Step Elbow | p+k+g | While evading | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | 1,2 Upper | 14+14+19 47 | H H M | | Combo Kenka Hook | 14+14+30 58 | H H H | | Knuckle Kick | 14+20 34 | H H | | Low Knuckle | 9 | L | | Elbow Hammer | 19+30 49 | M M | | Dash Elbow Upper | 17+19 36 | M M | | Tornado Hammer | 25 | H | | Elbow Stamp | 20 | M | | Kenka Hook | 30 | H | | Tornado Punch | 35 | M | | Raising Hammer | 20+16 36 | M M | | Combo Kenka Upper | 15+15+10 35 | M M M | | Kenka Upper | 30 | M | | Vertical Upper | 22 | M | | Upper Kick | 30 | H | | Killing Toe Kick Splash Mt| 30+12+70 112 | H M T | | Killing Toe Kick Hammer | 30+12+16 58 | H M M | | Toe Kick | 29 | M | | Toe Kick Splash Mt | 29+70 99 | M T | | Toe Kick Hammer | 29+19 48 | M M | | Vertical Kick | 17 | L | | Knee Attack | 32 | M | | Kenka Kick | 40 | M | | Knee Hammer | 16+15 31 | H M | | Heel Axe | 30 | M | | Side Kick | 28 | M | | Machine Gun Hell Stab | 15+10+15 35 | H H H | | Hell Dunk Hammer | 21 | M | | Middle Hell Stab | 20 | M | | Running Body Press | 20 | M | | Stomach Destroyer | 18+22 40 | H M | | Stomach Crush | 20 | M | | Liftup Throw | 20+40 60 | M T | | Head Attack | 30 | M | | Full Swing Hammer | 30-48 | M | | Megaton Body Blow | 18+20+18 56 | H M M | | Megaton Fist Drop | 20 | M | | Ducking Low | 21 | L | | Heel Drop | 35 | M | | Running Hip Attack | 30 | M | | Raiden Drop | 25 | M | | Low Kick | 20 | L | | Rolling Heel Attack | 30 | M | | Catch Blow | 40 | T | | Counter Toe Kick | 20 | M | | Side Step Elbow | 25 | M | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | Knee Smash | p+g | 35 | | Power Slam | F p+g | 50 | | Body Lift | B p+g | 60 | | Spine Buster | D p+g | 50 | | Back Flip | DF p+g | 50 | | Back Throw | DB p+g | Switch posit. | | Triple Head Butt | B F p+g F p+g F p+g | 68 | | Head Crush | B F p+g F p+g B p+g | 66 | | Head Crush | B F p+g B p+g | 50 | | Tackle | B DF p+g | 35 | | Machine Gun Hammer | DB F p+g | 60 | | Front Backbreaker | B F F p+g | 65 | | Splash Mountain | DF DF p+g | 70 | | Power Bomb | DF p+k+g (Low throw) | 60 | | Iron Claw | D p+k+g (Low throw) | 50 | | Machine Gun Knee Lift | D F p+k+g (Low throw) | 65 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Hammer Down | p | 25 | | Step Kick | k | 25 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Stomping | DF k | 15 | | Body Press | U p | 25 | | Devil Reverse Claw | D p+g | Pulls up | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Rising Heel Kick | k k k | 25 | | Sliding Axe | D(h) k k k | 25 | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----------------- | f.) Kage-Maru | ----------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: Japan Sex: Male Blood Type: B Job: Ninja (I wonder what the pay is like...) Hobby: Mahjong Height: 5 ft 10 in Weight: 148 lbs B/W/H: 40/35/35 Fighting Style: Hagakure-ryu Ju-Jutsu Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kage took part in the Third Tournament in order to defeat Dural and obtain new parts, which he assumed would help him save his mother, Tsuki- Kage. Sadly, the parts seemed to have no positive effect. Tsuki-Kage's condition worsened and she turned into Dural completely. After recovering from the attacks he suffered from Dural, Kage resolved to infiltrate the Organization and retrieve his mother. It was inside the Organization that Kage discovered a new more-complete Dural was poised to compete in the Fourth Tournament to receive a final adjustment. Kage also learned that this new Dural contained the secret to saving his mother. "I cannot let her suffer anymore", he thought. And with that, he pledged to enter the Fourth World Fighting Tournament and save his mother's life. Why Choose Kage-Maru ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's so damn cool, that's why. While is martial-arts style is completely ridiculous, that same thing makes him deadly in the hands of an experienced player. His air throw leaves open so many possibilities for damage, and his Hagakura stance confuses many people. He has the only really useful running attack, and the best items out of all the characters. He does only mediocre damage, but his range of attacks makes up for it. Also, he's just cool, and that's that. Recommended For: The Beginning Intermediate Player, Show-offs HYJ = Hagakure You Jumoni Stance Kage Maru Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Normal Moves ============ Name =================== Command ================ Notes ======= | Sandan Urageri | p p p k | | | Sandan Fujinkyaku | p p p B or UB k | | | Sandan Rasen Urageri | p p B p k | | | Resshoukyaku | p p k | | | Hagasane | p k | | | Jizuridan | D p | Can be blocked high | | Hijiuchi | F p | Hold p to goto HYJ | | Naraku Otoshi | F D DF p k | | | Rasen Urageri | B p k | | | Fusenjin | DF p | | | Ganzanha | D(h) DF p | | | Sokudangsane | DB p k | | | Tsukikaeshigeri | D(h) k | Steps foward | | Jisuberibashiri | D(h) k | While running | | Surigeri | D k | | | Ryugakuha | D DF F k | Charges,canbe cancel| | Ryueikyaku | F F k | | | Fu'ei Renkyaku | F B k k | | | Fushin Hizageri | D(h) F k | | | Tenshin Agokudaki | B k k k | | | Kuruwageri | B F k | | | Nakageri | DF k | | | Jibashiri | DB k | | | Senpugeri | UB k | | | Bosatsushou | p+k | Goto HYJ, parries | | Fujin Urasuisha | D p+k k | | | Rakusenjin Gaeshi | F p+k p+k | | | Kasumi Yaiba | F F p+k | | | Rakuyou Senpudan | U p+k | | | Fusen Renkyaku | F k+g | | | Tsumujigeri | D k+g | | | Hagaryu | F F k+g | Goto HYJ | | Gen'you | B k+g | | | Urasuisha | DF k+g | | | Suishageri | UB k+g | | | Engetsugeri | UF k+g | | | Hagakure Senjin | p+k+g | While evading | | Rairyu Hishoukyaku | F F p+k+g | Unblockable high | | Sokuten | B p+k+g | Hold p+k+g goto HYJ | | Zenten | B DB D DF F | | | Kouten | F DF D DB B | | | Kouten | F DF D DB B p | After Zenten | | Naraku Otoshi | F D DF p k | After Zenten/Kouten | | Kouten Jizurikyaku | F DF D DB B k | | | Shinsodan Zenten | B DB D DF F p | After Zenten/Kouten | | Kaiten Jizurikyaku | B DB D DF F k | | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Sandan Urageri | 10+10+12+22 54 | H H H M | | Sandan Fujinkyaku | 10+10+12+20 52 | H H H M | | Sandan Rasen Urageri | 10+10+17+22 59 | H H H M | | Resshoukyaku | 10+10+20 40 | H H H | | Hagasane | 10+20 30 | H H | | Jizuridan | 9 | L | | Hijiuchi | 20 | M | | Naraku Otoshi | 30 | M | | Rasen Urageri | 17+25 42 | H M | | Fusenjin | 16 | M | | Ganzanha | 15 | M | | Sokudangsane | 14+20 34 | H H | | Tsukikaeshigeri | 25 | H | | Jisuberibashiri | 20 | L | | Surigeri | 14 | L | | Ryugakuha | 20-50 | M | | Ryueikyaku | 20 | L | | Fu'ei Renkyaku | 30+12 42 | H L | | Fushin Hizageri | 38 | M | | Tenshin Agokudaki | 18+20+22 60 | M L M | | Kuruwageri | 30 | H | | Nakageri | 22 | M | | Jibashiri | 19 | L | | Senpugeri | 30 | M | | Bosatsushou | 20 | H | | Fujin Urasuisha | 16+20 36 | M M | | Rakusenjin Gaeshi | 16+14 30 | M H | | Kasumi Yaiba | 20 | M | | Rakuyou Senpudan | 30 | M | | Fusen Renkyaku | 25+8 32 | M M | | Tsumujigeri | 30 | M | | Hagaryu | 35 | M | | Gen'you | 30 | H | | Urasuisha | 35 | M | | Suishageri | 38 | M | | Engetsugeri | 30 | M | | Hagakure Senjin | 24 | M | | Rairyu Hishoukyaku | 30 | L | | Sokuten | 30 | M | | Zenten | - | - | | Kouten | - | - | | Kouten | - | - | | Naraku Otoshi | 30+16 46 | M H | | Kouten Jizurikyaku | 30 | L | | Shinsodan Zenten | - | - | | Kaiten Jizurikyaku | 20 | L | ---------------------------------------------------------------------------- Hagakure-ryu You Jumonji Kamae Stance All moves performed after using Hagakure-ryu You Jumonji Kamae ============ Name =================== Command ================ Notes ======= | Hagakure-ryu You Jumonji Kamae | D p+k+g | - | | Hagakure-ryu In Kama'itachi | p k k | - | | Suigetsugeri | k | - | | Suimengeri | D k | - | | Hagakure-ryu Suigetshou | p+k | - | | Hagakure-ryu Kusabi'uchi | F p | - | | Hagakure-ryu You Hi'en | k+g | - | | Hagakure-ryu In Kabutowari | F k | - | | Fushin Randangeki | p+g | Throw | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Hagakure-ryu You Jumonji Kamae | - | - | | Hagakure-ryu In Kama'itachi | 10+17+17 37 | H M M | | Suigetsugeri | 18 | M | | Suimengeri | 19 | L | | Hagakure-ryu Suigetshou | 25 | M | | Hagakure-ryu Kusabi'uchi | 15 | M | | Hagakure-ryu You Hi'en | 20 | M | | Hagakure-ryu In Kabutowari | 28 | M | | Fushin Randangeki | 50 | T | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | Taitou | p+g | 40 | | Jungyaku Jizai | F p+g | Behind opponent | | Ko'enraku | B p+g | Throws oppo. up | | Izuna Otoshi | B p+g U p+g | 60 | | Katanagasumi | DF p+g | 50 | | Fushin Randangeki | UF p+g | 50 | | Kagegasumi | B F p+g | 50 | | Fugasumi | B D p+g | 60 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Shutou | p | 25 | | Tsukikakatogeri | k | 20 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Kakato Otoshi | DF k | 13 | | Hishougeki | U p | 20-40 | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Fushageri | k k k | 25 | | Uraha Surigeri | D(h) k k k | 25 | ---------------------------------------------------------------------------- Reversals ============ Name =================== Command ============= Reverses ======= | Kotegaeshi | B p+k, DB p+k | High or mid p | | Hagakure-ryu In | Hagakure stance | High or mid p | | Hagakure-ryu You Chriyu | Hagakure, p+k+g | Mid k | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -------------------- | g.) Sarah Bryant | -------------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: U.S.A Sex: Female Blood type: AB Job: College Student Hobby: Sky diving Height: 5 ft 8 in Weight: 121 lbs B/W/H: 35/22/35 Fighting Style: Jeet Kune Do Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After regaining her memory and returning home to a normal life, Sarah still has lingering doubts. Although her brainwashing had been incomplete, her desire to defeat Jacky had become overwhelming. Was there some part then that also wanted to fight her brother? Before long, she received a call from her brother informing her that he planned to enter the Fourth World Fighting Tournament. Hoping to regain her former life back completely, Sarah entered the tournament as well, determined to defeat her brother and put the past behind her. Why Choose Sarah Bryant ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She is a good choice for beginners and experts alike. While her normal attacks are neither amazing nor bad, it's her Flamingo stance that brings out her true potential. She has the most moves for any stance, excluding Vanessa, and has easy-to-enter combinations. However, her power is lacking, and you'll need to get a lot of hits in to defeat an opponent. I've heard the designer of the game mainly uses Sarah, so in the right hands she can be deadly. Recommended For: Jacky Fans,Looking For Someone Easy To Master Sarah Bryant Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Normal Moves ============ Name =================== Command ================ Notes ======= | Flash Piston Punch (B) | p p B p | | | Flash Piston Punch (C) | p p U p | | | Combo Rising Knee | p p p k | | | Combo Somersault Kick | p p p UB or B k | | | Combo Rising Knee | p p p U k | | | Punch High Kick | p k | | | Punch Side Kick | p D k | | | Squat Straight | D p | Can be blocked high | | Double Joint Butt | F p k | | | Elbow Side Chop | F p DF p | | | Setup Combination | DF p k | Goes to Flamingo | | High Kick Straight | k p | | | Double Thrust Kick | k k | | | Jackknife Side Kick | D k k | | | Double Step Knee | F k DF k | | | Dash Knee | F F k | | | Switch Kick | B k | Goes to Flamingo | | Full Spin Heel Kick | U or UF k | | | Mirage Kick | DF k k k | | | Illusion Jackknife | DF k k F k | | | Illusion Low Kick | DF k k B k | | | Dragon Smash Cannon | DB k | | | Somersault Kick | UB k | | | Double Low Kick | D(h) k k | | | Rising Knee Double | D(h) F k k | | | Rising Knee Combo | D(h) F k k | | | High Side Kick | p+k | GotoFlamingo,deflect| | Toe Kick Jackknie | D p+k k | | | Double Rise Kic | B p+k | | | Spin Kick | k+g | | | Crush Tornado | k+g | Crouching, charges | | Leg Slicer | D k+g | | | Step Round Kick | F k+g | | | Spin Edge Kick | B k+g | | | Round Kick | U k+g | | | Low Spin Kick | DF k+g | | | Side Hook Kick | DB k+g | | | Tornado Kick | UF k+g | | | Spin Heel Sword | UB k+g | | | Right Slide Kick | p+k+g | While evading D | | Left Slide Kick | p+k+g | While evading U | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Flash Piston Punch (B) | 10+10+10 30 | H H H | | Flash Piston Punch (C) | 10+10+10 30 | H H H | | Combo Rising Knee | 10+10+10+24 54 | H H H M | | Combo Somersault Kick | 10+10+10+28 58 | H H H M | | Combo Rising Knee | 10+10+10+24 54 | H H H M | | Punch High Kick | 10+20 30 | H H | | Punch Side Kick | 10+19 29 | H M | | Squat Straight | 9 | L | | Double Joint Butt | 16+25 41 | M M | | Elbow Side Chop | 16+12 28 | M H | | Setup Combination | 12+20 32 | H H | | High Kick Straight | 25+6 31 | H H | | Double Thrust Kick | 25+12 37 | H H | | Jackknife Side Kick | 20+20 40 | M M | | Double Step Knee | 30+35 65 | M M | | Dash Knee | 30 | M | | Switch Kick | 15 | M | | Full Spin Heel Kick | 25 | M | | Mirage Kick | 10+14+20 44 | M H H | | Illusion Jackknife | 10+14+21 45 | M H M | | Illusion Low Kick | 10+14+21 45 | M H L | | Dragon Smash Cannon | 30 | M | | Somersault Kick | 38 | M | | Double Low Kick | 12+10 22 | L L | | Rising Knee Double | 30+15 45 | M M | | Rising Knee Combo | 30+22 52 | M M | | High Side Kick | 20 | M | | Toe Kick Jackknife | 15+20 35 | M M | | Double Rise Kick | 10+17 27 | M M | | Spin Kick | 22 | M | | Crush Tornado | 30-42 | H - M | | Leg Slicer | 20 | L | | Step Round Kick | 25 | M | | Spin Edge Kick | 25 | M | | Round Kick | 25 | M | | Low Spin Kick | 20 | L | | Side Hook Kick | 22 | M | | Tornado Kick | 20 | H | | Spin Heel Sword | 30 | M | | Right Slide Kick | 25 | M | | Left Slide Kick | 25 | M | ---------------------------------------------------------------------------- Flamingo Stance All moves performed after going to Flamingo Stance ============ Name =================== Command ================ Notes ======= | Cut In Punch | p | | | Cut In Chop | DF p | | | Right High Kick | k | Goes to Flamingo | | Side Kick Combination | k k k | Goes to Flamingo | | Low Cut Combination | k k D k | Goes to Flamingo | | Cannon Combination | k k k+g | Goes to Flamingo | | Crush Low | D k | Goes to Flamingo | | Hand Hold Neck Cut | D k (If hits) p+g | | | Guard Crush Sword | F k | Goes to Flamingo | | Cut-in Middle | DF k | Goes to Flamingo | | Somersault Kick | U k | | | Fake | p+k | Flamingo,deflects Dp| | Side Neck Cut Sword | D p+k | Goes to Flamingo | | Side Neck Cut Sword | U p+k | Goes to Flamingo | | Heel Sword | k+g | | | Low Spin Kick | D k+g | Goes to Flamingo | | Heel Sword Slash | F k+g | | | Leg Hook Throw | p+g | | | Gatling Kick Beat | U B D F or D B U F p+g | | ---------------------------------------------------------------------------- ============ Name =================== Damage =============== Hit Order ===== | Cut In Punch | 8 | H | | Cut In Chop | 10 | H | | Right High Kick | 12 | H | | Side Kick Combination | 12+10+17 39 | H H M | | Low Cut Combination | 12+10+13 35 | H H L | | Cannon Combination | 12+10+17 39 | H H M | | Crush Low | 15 | L | | Hand Hold Neck Cut | 12+30 42 | L T | | Guard Crush Sword | 25 | H | | Cut-in Middle | 17 | M | | Somersault Kick | 30 | M | | Fake | - | - | | Side Neck Cut Sword | 23 | M | | Side Neck Cut Sword | 23 | M | | Heel Sword | 20 | M | | Low Spin Kick | 20 | L | | Heel Sword Slash | 30 | M | | Leg Hook Throw | 45 | T | | Gatling Kick Beat | 60 | T | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | Front Suplex | p+g | 45 | | Lightning Knee Smash | B p+g | 43 | | Rolling Face Crush | UF p+g | 45 | | Neckbreaker Drop | F F p+g U p+g | 40 | | Leg Hold Throw | B F p+g | 55 | | Falling Angel Throw | F DB p+g | 45 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Elbow | p | 25 | | Step Hook Kick | k | 25 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Soccerball Kick | DF k | 13 | | Jumping Knee Stamp | U p | 25 | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Rising Back Kick | k k k | 25 | | Slide Low Spin Kick | D(h) k k k | 25 | ---------------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -------------------- | h.) Jacky Bryant | -------------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: U.S.A Sex: Male Blood Type: A Job: Indy car racer Hobby: Training Height: 6 ft B/W/H: 43/34/36 Fighting Style: Jeet Kune Do Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ With Sarah back in his life and the Third Tournament behind him, Jacky was anxious to return to racing and work on his driving abilities. But only three months prior to his first comeback race, Jacky's sponsors were mysteriously attacked. During the same week, Jacky received a letter ordering him to enter the Fourth Tournament if he wanted the attacks to stop. This threat was more than enough to convince Jacky to begin training and enter the tournament once again. Why Choose Jacky Bryant ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The easiest to use, period. Don't even attempt to argue with me about this. He is the easiest to use, the easiest to do high damage with, and the easiest guy to whoop ass with. He is the best, and my favorite character, if you didn't already guess :) Very user-friendly, he is an excellent choice for the first time player. However, I notice his attacks can sometimes be predictable, and he loses his edge against guys like Akira. However, he's the only guy I use regularly, so I definitely recommend him. Recommended For: First Time Playing VF, Everyone Jacky Bryant Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Kick - p - p - Knee Kick ( F k - p - p - F k ) Heavy Body - Elbow Knuckle Low Spin Kick ( B p+k+g DF DF p - F p p D k ) Heavy Body - Somersault Kick ( B p+k+g DF DF p - UB k ) Barrier Kick - Somersault Kick ( p+k+g - UB k ) Normal Moves ============ Name ===================== Command ============== Notes ======= | Flash Piston Punch | p p p | | | Double Punch Snap Kick | p p k | | | Combo Elbow Spin Kick | p p F p k | | | Combo Elbow Knuckle Spin Kick | p p F p p k | | | Combo Elbow Knuckle Low Spin Kick | p p F p p D k | | | Combo Back Knuckle Spin | p p B p k | | | Double Punch Low Spin Kick | p p D k | | | Double Punch Knee Kick | p p F k | | | Jab Double Straight | p p U p | | | Punch Low Spin Kick | p D k | | | Punch High Kick | F(h) p k | | | Squat Straight | D p | Blockable high | | Rising Elbow | F p | | | Elbow Knuckle Spin Kick | F p p k | | | Elbow Knuckle Low Spin Kick | F p p D k | | | Elbow Spin Kick | F p k | | | Double Spin Knuckle | B p p | | | Spinning Slant Back Knuckle | B p DB p | | | Spinning Arm Kick | B p k | | | Spinning Low Spin Kick | B p D k | | | Lightning Straight | DF p p p | | | Smash Back Knuckle | DF p p+k | Charges | | Smash Upper | D(h) DF p | | | Slant Low Spin Kick | DB p k | | | Vertical Hook Kick | F(h) k | Steps foward | | Combo Knuckle Spin Kick | k p k | | | Combo Knuckle Low Spin Kick | k p D k | | | Double Spinning Kick | k k | | | 2-Way Spin Kick | k D k | | | Knee Kick | F k | | | Dash Hammer Kick | F F k | | | Side Hook Kick | B k | | | Step-In Middle Second | DF k k | | | Somersault Kick | UB k | | | Double Low Kick | D(h) k k | | | Beat & Knuckle Spin | p+k p k | | | Beat & Knuckle Low Spin | p+k p D k | | | Beat Spin Kick | p+k k | | | Chopping Left Combo | F p+k p | | | Lightning Kick 5 | D p+k k k k k | | | Lightning Storm 5 | DB p+k k k k k | | | Lightning Low | DB p+k k k k D k | | | Spinning Kick Low Spin Kick | k+g D k+g | | | Spin Leg Slicer | D k+g k | | | Spin Heel Sword | B k+g | | | Middle Spin Kick | B F k+g | | | Head Hook Kick | DF k+g | | | Switch Spin Kick | p+k+g k | | | Heavy Body | B p+k+g DF DF p | | | Step-In Sword | B p+k+g k | | | Step-In Low Slash High | B p+k+g D k k | | | Barrier Kick | p+k+g | While evading | ---------------------------------------------------------------------------- ============ Name ===================== Damage ============= Hit Order ===== | Flash Piston Punch | 10+10+12 32 | H H H | | Double Punch Snap Kick | 10+10+20 40 | H H H | | Combo Elbow Spin Kick | 10+10+19+20 59 | H H M H | | Combo Elbow Knuckle Spin Kick | 10+10+19+15+25 79 | H H M H H | | Combo Elbow Knuckle Low Spin Kick | 10+10+19+15+14 68 | H H M H L | | Combo Back Knuckle Spin | 10+10+22+25 67 | H H H H | | Double Punch Low Spin Kick | 10+10+12 32 | H H L | | Double Punch Knee Kick | 10+10+22 42 | H H M | | Jab Double Straight | 10+10+18 38 | H H H | | Punch Low Spin Kick | 10+20 30 | H L | | Punch High Kick | 12+20 32 | H H | | Squat Straight | 9 | L | | Rising Elbow | 19 | M | | Elbow Knuckle Spin Kick | 19+15+25 59 | M H H | | Elbow Knuckle Low Spin Kick | 19+15+14 48 | M H L | | Elbow Spin Kick | 19+20 39 | M H | | Double Spin Knuckle | 22+22 44 | H H | | Spinning Slant Back Knuckle | 22+15 37 | H L | | Spinning Arm Kick | 22+25 47 | H H | | Spinning Low Spin Kick | 22+20 42 | H L | | Lightning Straight | 10+8+20 38 | H H H | | Smash Back Knuckle | 10+ 24-40 | H M | | Smash Upper | 22 | M | | Slant Low Spin Kick | 15+20 35 | L L | | Vertical Hook Kick | 25 | H | | Combo Knuckle Spin Kick | 25+12+20 57 | H H H | | Combo Knuckle Low Spin Kick | 25+12+16 53 | H H L | | Double Spinning Kick | 25+16 41 | H M | | 2-Way Spin Kick | 25+12 37 | H L | | Knee Kick | 30 | M | | Dash Hammer Kick | 30 | M | | Side Hook Kick | 20 | M | | Step-In Middle Second | 20+20 40 | M M | | Somersault Kick | 38 | M | | Double Low Kick | 12+20 32 | L L | | Beat & Knuckle Spin | 20+9+20 49 | M H H | | Beat & Knuckle Low Spin | 20+9+16 45 | M H L | | Beat Spin Kick | 20+20 40 | M H | | Chopping Left Combo | 20+20 40 | M M | | Lightning Kick 5 | 14+8+8+10+30 70 | M M M H H | | Lightning Storm 5 | 8+8+8+10+30 64 | M M M H H | | Lightning Low | 8+8+8+10+30 64 | M M M H L | | Spinning Kick Low Spin Kick | 21+20 41 | H L | | Spin Leg Slicer | 20+20 40 | L H | | Spin Heel Sword | 30 | M | | Middle Spin Kick | 25 | M | | Head Hook Kick | 30 | H | | Switch Spin Kick | 25 | M | | Heavy Body | 14 | M | | Step-In Sword | 30 | M | | Step-In Low Slash High | 15+20 35 | L H | | Barrier Kick | 25 | M | ---------------------------------------------------------------------------- Throws ============ Name =================== Command =============== Damage ======= | One-Inch Blow | p+g | 25 | | Northern Light Bomb | DF p+g | 50 | | Neck-Breaker Drop | F F p+g | 40 | | Knee Strike | F B p+g | 60 | | Sadistic Hanging Knee | DF DF p+g | 65 | ---------------------------------------------------------------------------- Jump Attack ============ Name =================== Command =============== Damage ======= | Elbow | p | 25 | | Step Hook Kick | k | 25 | ---------------------------------------------------------------------------- Down Attack ============ Name =================== Command =============== Damage ======= | Soccerball Kick | DF k | 13 | | Jumping Knee Stamp | U p | 25 | ---------------------------------------------------------------------------- Rising Attack ============ Name =================== Command =============== Damage ======= | Rising Back Kick | k k k | 25 | | Low Spin Kick | D(h) k k k | 25 | ---------------------------------------------------------------------------- Reversals ============ Name =================== Command ============= Reverses ======= | Pak Sao | Normal stance | High or mid p | | Pak Sao Knuckle | p , during Pak Sao | - | ---------------------------------------------------------------------------- The FAQ is copyright Raging_DemonTEN, 2002. If the author name of Raging_DemonTEN is not listed as the original author, please e-mail me at eagle25_100@yahoo.com with the site address where you found the FAQ and the fake author's name. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ --------------- | i.) Shun-Di | --------------- Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Country: China Sex: Male Blood Type: O Job: Herbal Doctor Hobby: Collecting Herbs Height: 5 ft 5 in Weight: 139 lbs B/W/H: 35/34/39 Fighting Style: Drunken Kung-Fu Story ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Although he joined the Tournament to look for his pupil, Shun failed to find him. Returning home, Shun found a letter from his pupil. The letter explained that Shun would need to help rescue the pupil if he failed to escape the Organization. After months passed and the pupil did not return, Shun resolved to train for the Fourth World Fighting Tournament, infiltrate the Organization, and rescue his pupil by force. Why Choose Shun-Di ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ever see "Legend Of Drunken Master"? It starred Jackie Chan, and he was the protector of a small village from an eevil corporation, blah, blah,blah. That's not important. What's important is that it is definitely one of the top five martial arts movies of all time. It's just so cool watching Chan use all his Drunken moves. That's exactly why you should use Shun-Di. His moves are deadly, he's an old man, and he drinks like crazy. What's not to like? Well, he's definitely up with Akira in terms of difficulty of use. He has a ton of moves that may or may not require a number of drinks to perform them. However, when you drink, you're not moving, so you are an easy target. Balancing the fights between drinking and striking is the challenge and fun of Shun-Di. Recommended For: Those Looking For A Non-Cookie-Cutter Fighter - Drink number is the minimum number of drinks you need to perform that move - g fall means if you press g during the move you fall down Shun-Di Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Normal Moves ============ Name =================== Command ================ Notes ======= | Gyoushu Chougeki | F(h) p | | | Saishu Renkangeki | p p p | | | Rengeki Koukashutai | p p D k k | 6 drinks, g fall | | Gekiten Sentai | p k | | | Fukuchougeki | D p | Can be blocked high | | Chouwan Saishu | D DF F p p | 6 drinks | | Kasen Denda | F p k | | | Kasen Renkan Denda | F p p k | | | Kasenko | F p p p k | | | Ousougeki | B p | | | Rengeki Gakushu | B F p p p | | | Shinpo Suikoushu | B DF p | | | Suisen Touritsu | DF p p k p+k+g | 8 drinks | | Suisen Touritsu | DF p p k p+k+g | 8 drinks, slow input| | Getsuga Saigeki | D(h) DF p | | | Haisenchu Kaikakyaku | DB p k | | | Hiten Hougeki | UF p | | | Touchi Hanshousou | UB p | | | Koushutai | k | Hold k to goto Choukarou | | Renhi Chougeki | k k