____ ______ / __ \ (_ _) ____ ____ _ ___ ___ ______ / / \ \ | | (_ || _)/ \(_ \ / \(_ _ \ |_| ./ / | | | | | | | \ | | | o | | |_) | ./ / . | | | | | | | | \| | | _ | | _ / / /___|| | | __| |__| |__| |\ | |_| | | |_| |_\ \ |_______| _| |___/ /\_______,____)\______) (_______)\ \__ (_’________) E T E R N A L B L U E \___) C O M P L E T E =============================================================================== Lunar 2: Eternal Blue Game Guide (FAQ & Walkthrough) =============================================================================== PlayStation | PlayStation 2 | PSone Version 3.0 sent 10/04/02 _____________________________________________________________________________ | | | • Author: Matt Hulbert • | | • E-mail: mhulbert86@yahoo.com • | | • http://www.gamefaqs.com/features/recognition/4150.html • | |_____________________________________________________________________________| ______________________________ | ~ TABLE OF CONTENTS ~ | | | | I. Story Analysis | | II. Basic Gameplay | | • Menus/System | | • Magic Effects | | III. The Walkthrough | | • Disc 1 | | • Disc 2 | | • Disc 3 | | • Epilogue | | IV. Character Information | | • Biography Information | | • Magic Abilities | | V. Enemy Information | | • Monster Bestiary | | • Boss Strategies | | VI. In-Game Lists | | • All Shop Listings | | • Weapon/Armor List | | • Rememberizer Locations | | • Bromide List | | VII. Lunar 2 Game Review | | VIII. Frequently Asked ?'s | | IX. Collectors Info | | X. Contributor Credits | | XI. Legal Information | |______________________________| ==========-==================================================================== Chapter I: Story Analysis ==========-==================================================================== Warning: There are a lot of possible spoilers ahead in this section of the guide. I would recommend playing through the entire game and then coming back here to maybe check up on something you might have missed. There are a lot of bits in here that you won’t find out until the middle or even end of the game, especially a couple mystery guests, so don’t look if your not there yet! The story for Lunar 2 Eternal Blue is simplistic in many ways, but also goes quite in-depth in some other areas. Of course the main story of the entire game surrounds the 2 main characters, Hiro and Lucia. Lucia is from the Blue Star and was awoken to come and stop the revival of Zophar. Hiro is an explorer, who happened to be checking out the spire (where she came down to) at the right time, and agreed to help guide her to see the goddess Althena. The story will go through turbulent ups and downs of love before duty and sacrifice and what not. And I won’t give away the ending, but after the final boss you’ll see what prevails. Another of the more in-depth side stories is that of sub-main character Ronfar. He used to be a priest in the service of Althena, but when is girlfriend (Mauri) drank what was actually the blood of Zophar (he didn’t know) and she was turned into his slave, he exiled the priesthood. Now he is a notorious gambler from Larpa, and is well know to all the women. We will follow him as he is confronted by his past and makes decisions that will shape the rest of his life, with, or without Mauri... The story surrounding Jean is not quite as intricate as the one with Ronfar. She was captured as a child by the Shadow Dragon Cult, a mysterious group that steals children and turns them into martial arts assassins. We will tag along with her as she leaves her role as a dancer in the caravan to attempt to confront her hidden past and right the wrongs that have gone untouched for so many years, and possibly even avenge herself... Lemina has quite the interesting little story going for her too. She is the descendant of Mia (from Lunar 1) and is basically the heir to the Magic Guild of Vane. The only problem is, it’s broke and in shambles. Follow Lemina as she tries to re-establish the guild, and learn some valuable life lessons along the way, and eventually come to find who exactly is the strongest magician in Lunar, the hard way... Leo, the White Knight, the sworn protector of Althena and her will, so what’s his problem? Well, once Leo finds out he hasn’t been serving the true will of Althena (once he knows she’s a fraud) he pretty much blames himself for everything that was done, when he was only carrying out his duty. He pretty much collapses within himself and decides he’ll help correct the wrongs, but after that, who knows. Ghaleon is possibly the most touching story of the entire game, with the exception of the main love story. His reformation to the side of good, and the realization he comes to from his acts in Lunar 1 (1000 years ago) are pretty astounding. GHaleon apparently realized what he could not understand all those years ago when Dyne gave up his power to be with Althena, and now he is trying to make up for all the horrible things he did as the Magic Emperor. The question is, just how far is he willingly to go, and at whose expense? ==========-==================================================================== Chapter II: Basic Gameplay ==========-==================================================================== Normal Menu: • Magic: You can cats spells like healing spells when not in battle. You can view the types of magic your party members have as well as how much MP they have. You can basically do anything pertaining to magic, except fighting out of battle. • Items: Items such as Herbs, and other non-battle items are accessible. You can view how many of a certain item you have, do anything that has to do with items. • Equipment: Change your weapon by equipping a different one. Each character has there own little inventory of things that can be equipt and all of the different things have different stats the stats are like as follows: 1) Attack: Attack power 2) Attacks: # of attacks 3) Defense: Defense power 4) Agility: Reaction speed 5) Speed: How frequently they attack 6) Wisdom: Magic ability 7) Magic Defense: Defense against magic 8) Range: Movable distance in combat 9) Luck: Ability to land a critical hit System: Go into options like: Save - save your game in slot 1 or 2 and choose between game 1 and 2. Load - load a previously saved game, must be on the controller pack. Options - options like box color, volume, all of the normal features. ___________________________________________________________________________ | | Magic Effect: Only affects the selected ally. | | ^ o | | |^ ^ [o] o |--------------------------------------------------------| | ^ ^ o o | Name: One Ally | Abbreviation: IA | |__________________|_____________________________|__________________________| ___________________________________________________________________________ | | Magic Effect: Affects all allies in the party. | | ^ [o] | | |^ ^ [o][o] |--------------------------------------------------------| | ^ ^ [o][o] | Name: All Allies | Abbreviation: AA | |__________________|_____________________________|__________________________| __________________________________________________________________________ | | Magic Effect: Effects allies in selected area. | | ^ o | | |^ ^ [o] o |--------------------------------------------------------| | ^ ^ [o] o | Name: Ally Zone | Abbreviation: AZ | |__________________|_____________________________|__________________________| ___________________________________________________________________________ | | Magic Effect: Only benefits person casting spell | | ^ o | | |^ ^ [o] o |--------------------------------------------------------| | ^ ^ o o | Name: One's Self | Abbreviation: OS | |__________________|_____________________________|__________________________| ___________________________________________________________________________ | | Magic Effect: Only affects the selected foe. | | ^ o | | |^ [^] o o |--------------------------------------------------------| | ^ ^ o o | Name: One Enemy | Abbreviation: IE | |__________________|_____________________________|__________________________| ___________________________________________________________________________ | | Magic Effect: Affects all enemies on battle field. | | [^] o | | |[^] [^] o o |--------------------------------------------------------| | [^][^] o o | Name: All Enemies | Abbreviation: AE | |__________________|_____________________________|__________________________| ___________________________________________________________________________ | | Magic Effect: Only effects enemies selected area. | | ^ o | | |^ ^ [o] o |--------------------------------------------------------| | [^][^] o o | Name: Enemy Zone | Abbreviation: EZ | |__________________|_____________________________|__________________________| ___________________________________________________________________________ | | Magic Effect: Only effects enemies in line. | | ^ o | | |^ ^ o o |--------------------------------------------------------| | [^ ^] o o | Name: Single line | Abbreviation: SL | |__________________|_____________________________|__________________________| ==========-==================================================================== Chapter III: The Walkthrough ==========-==================================================================== _______________________________ | | | Dragon Eye Ruins: | |_______________________________| You are going to start the game out with Hiro and Ruby as they are trying to steal the Dragons Eye Jewel, which they do. Then you will watch hem run from all the fire monsters until they exit the ruins. _______________________________ | | | East Desert Pass: | |_______________________________| Now, once you are out of the Ruins, you will be in the desert, and there are a lot of Dung Beetles and Sand Sharks roaming around, so you need to watch out. There is a statue of Althena that you can pray to and it will restore all of your HP and MP. Fighting all of the monsters (ALL of them) will get Hiro to gain up to Level 7, and now you will earn the Poe Sword Attack, it uses 6 MP but is much stronger than the boomerang. Now, you need to just go along with the path on your way to grandpa Gwyn's house, until the game cuts to an animation scene of "The Dragonship Destiny" which is captained by the head of Althena's guard, Leo. He will ask you what you are doing in the area tell you of the destroyer, which is why he claims you need to evacuate this area immediately. Once he starts sailing off for Gwyn's house (thanks for not giving you a ride...eh?) you will resume your walk. _______________________________ | | | Gwyn's Place: | |_______________________________| Once you arrive you will go up into the main house. Leo and Gwyn are talking, and Gwyn tells Leo that he knows nothing about the Blue Spire, and Leo finds it hard to believe but is forced to accept it. After Leo leaves, something very strange happens to the Spire while you are on the observation deck with Gwyn. Now you will decide to go to the Blue Spire, but first you have to go to the basement and get his ancient knife from the treasure chest. _______________________________ | | | The Blue Spire | |_______________________________| Once you have departed from the house, you will head north to the entrance of the Spire. By the way, he has given you the Opal Jewel, which will be used to open the door, or that's what his book said anyway. So once you arrive there, the stone is put in and nothing happens! But luckily Hiro and Ruby managed to steal the Dragon Eye Jewel, so it fits in the other eye hole of the statue so now you can go in. Once you are in the tower, you will realize that there are four stone blocks buttons that need to be pushed down, which will create the ledge for you to walk along to cross to the next section. TO push down all of the buttons press X when standing in front of them. There are monsters just about everywhere in this place, but once you have pressed down all the button you will see that the walkway has appeared and you can cross. Now you are in the hall of ancient rooms. You will have to go in and power down all of the four Blue Labyrinths, one located in each room, again just press X infront of it. The rooms are the Sun, Star, Moon and Mystic. Once all of them are down, go and stand on the giant star emblem, it is blue and gold, and It will take you to the next level of the tower. Beware, when you are trying to power down the Labyrinths, there are monsters guarding the entrance to each room. Well, once you are teleported to the next level, your now in the Blue Spire Garden. Make your way along, cautious of the monsters (mostly mummies) until you get to the main corridor. Now this will get a little tricky and take a while, so take your time in this area. Crystal Knights and Bomb Angels are everywhere, so watch yourself. Basically, to make a long story short, your going to have to go through 4 levels of rooms, fighting through most of them. Then you will reach a beautiful hall and go to the door at the end of it. Now you will come to a room where Gwyn says he needs to find the secret passage, so go and look for it. Immediately just go to the earth orb floating over the Star emblem so you can be taken to the next level. Stand on it and light will appear and you will be "beamed up." Now your in Lucia's Room, where you will watch the scene of her coming out of the Spire Waterfall and through to the world that Althena created. She will tell you that you need to help her find Althena, and Ruby is a little jealous of how Hiro looks at her. So, she will take you back to Gywn and now its time to get out of here. Basically, once you try to leave you will find yourself in that big hall surrounded by 4 crystal knights! But then once you go to attack Lucia gets pissed and uses some very strong magic and that's the end of them. Now go back through the way you came, she will tell whatever you fight not to interfere and destroy them! Go until you have reached the gardens and now Lucia is very worried because Althena cannot be sensed. Then you will find out why, its Zophar the evil one! He will cruse Lucia and take away her magic, because she cannot fight, due to the fact that he has sealed away the four dragons! He will leave you to take care of Lucia, but you have some bigger problems coming. Make sure as you walk by the fountain that you pray and heal you and Gwyn, you'll need it. Just when you think your safe you will saddly find that the Guardian Statue has come to life, and its huge! So now make sure to use the order feature to get Hiro up front and Gwyn in the back of the party, so he doesn't get attacked. Use Poe Sword every time and have Gwyn use Broken Armor, or heal Hiro, and hopefully you'll defeat it this way, it took me a few tries. So make sure that you have saved before you go to where the Guardian is. Once you have killed the Guardian you just have to go back through the easy Labyrinth part, shouldn't be a problem. Now you will have some trouble, there are four more Guardians! Fight them as long as you can, and then you will see Ruby ready to die, then all of a sudden there is a brilliant flash and there all dead! It is the Dragonship Destiny and there beam cannon. Leo will ask some questions but you lie and hurry back to Gwyns house to try to heal Lucia. _______________________________ | | | Sailing to Larpe: | |_______________________________| You are sadly going to find that the curse is way beyond the healing powers of Grandpa, so you and lucia are going to have to sail to Larpe, where there is a priest who can help her, he tells you to seek out Ronfar. Go to the dock that is due west of Gwyn's house and then use the O button to dock. Once you are docked and on foot again, travel until you reach the town of Larpe. _______________________________ | | | Finding Ronfar: | |_______________________________| Upon entering the town you will see that it is a mountain town, and there is a lot you can do. First, I would go into the shop and buy some Herbs or what ever you think you'll need. Now, go to the Althena statue and talk to the man in front of it and then pray to it and heal yourself. Now, go up to the next level of the town and go to the house where you see two men standing outside. Read the note on the door then go back down to the tavern and talk to the man on the far right. Now, once your done talking to him go back up to the church or sanctuary and then talk to all the priests. Now go back down and talk to the man in the tavern again. Gamble with him, your choices don't matter you'll lose either way. Now after 2 tries, stop gambling and then Ruby will talk to you, then Lucia will faint. Ronfar will take you to his house and let her rest there. Then Leo comes to his house and almost finds you, but luckily Ronfar covers! Now you will roll dice with him to see if he will heal her or not, and you win this time! So now your going to take the back way to the sanctuary and through those caves Im sure you noticed before. Battle your way through the 2 caves and then take the hazardous jump (no one is hurt). Now you have to find the Althena statue, but make sure you avoid Leo. The first time he tries to heal her he fails. Then he tells you about Mauri and how he failed only once before. Then he tries very hard, really concentrating and heals her. He could not help her 100% but she is much better now. You will go back to his house to rest, everyone goes to sleep. The next morning you find that Lucia is gone. So go to the house with the baby and get the Bromide from the man then talk to the woman and watch the cut-scene. Now go to the mayors house and talk to him, it's the big one in the center of the mountain. He will tell you where she has gone, and you have to pay him her 30$. Now run down to the sand ship dock and talk to her. She thanks you and says she has to go to Dalton, then to the city of Parelguila, the holy city. She leaves, and then Ronfar finds you and tells you that Leo is heading there too! So now it is up to you guys to go and save her and luckily he decides to come along to! _______________________________ | | | Rescuing Lucia: | |_______________________________| Ok, once you leave Larpe, head over to Dalton, there might be a fight or so on the way there, but nothing major. Once you get there the scene will cut to Leo trying to capture Lucia with his men. She fights the soldiers off, but Leo and his magic blade of the white knight are just to much. Now, go into the town so you can board the ship. First, go into all the buildings and find the treasures because once your in it's a pain in the ass to have to come back out. So, also go to the sanctuary and pay the money too pray, buy TONS of herbs I had like 20 because you will need them. Once you are ready, go into the door connected to the bridge and then go to the right immediately once you get in, there is a 90% concealed passage. Board the ship and go to the door on the back. You are going to have to fight your way through the entire ship, but once you have killed all of the guards (Privates and Captains) your reward will be Lucia! You will find her in jail, with Leo interrogating. Once he is gone, free her, then he will come back and you guys lock him in, so Ronfar can talk to him. Now exit and go to the store and stock up again before you leave Dalton. _______________________________ | | | Through the Woods: | |_______________________________| Now you are going to have to travel north into the forests and you will come to the fork in the road, just get through either way it doesn't matter. You will have to fight a lot, see why you bought all the herbs? Eventually you will come to the Dragon Tower, where Hiro will have a long talk with Lucia while Ronfar's exploring a bit. She will come to the conclusion that you are different from the other humans and are not bad. He will come back and it will be time to go, but pray to the statue and heal yourselves before you go. Now you are going to have to find the gambling friend of Ronfar, and he wants to play dice to see if he will show you how to get through the illusion woods. Luckily you still have the loaded dice and Ronfar wins, so he shows you how to get through the patches by hitting X. _______________________________ | | | Illusion Woods: | |_______________________________| Basically what the thicket thing is, when you come to patches of bush that are a different color, hit X to reveal a chest, a passage or a dead end. You will have to find your way through the forest passage by passage. Keep going and fighting and running through and finally you will come to a larger main way to go and it will open up into what appears to be more woods, but then you hear a strange noise... its music? Then you spot the dancer, and realize it's the caravan! Now watch the cool cut-scene and then meet the people! _______________________________ | | | Meeting the Caravan: | |_______________________________| Ok, now you have been introduced to everyone and learned why they are stuck in the woods... stupid vines. Ruby wants to go talk to Jean, so follow her off an once you find her ask her all three possible questions. Then when she is asking you questions Lucia is snatched up by a living vine! Hiro is about to help but then Jean kicks the living crap out of it with her bare hands and saves Lucia! She then asks you to forget and never speak of this to anyone. Then you will see a neat cut-scene of her and her Shadow Dragon training. Now, the next day you wake up and Ronfar returns from the hot springs, so you and Lucia and Ruby decide to go. _______________________________ | | | The Hot Springs: | |_______________________________| Talk to the man at the door of the springs and he'll tell you that Hiro needs to go to the right and Lucia to the left. Well Ruby should go left but she goes with Hiro anyway. Then you see Hiro and Ruby splashing each other when Ruby let out a scream! Its Lucia! Hiro is so surprised he can't even speak, Lucia has no clue what they are upset about... I will let you find out for yourself how the cut-scene for this part goes! So anyway once your out of the water... with some clothes on mind you, Ruby gives Lucia a talk on, well you know. Then you hear this big noise and run back to the camp. _______________________________ | | | The Plantela Vines! | |_______________________________| A Vine creature is all over the place grabbing people and pulling them into the ground. So naturally you have to go and get them out, with some persuading Jean decides to come with you. Once you are down there, fight with the enemies (goblins) until you reach the white and round area at the bottom of the tunnel. Ok, now once you go in you will see the Plantela itself, its very big and not very nice looking. Gabin will tell you to be careful, then the battle is on. I mean this thing is not that easy either! ########################################################################### BOSS: The Plantela ########################################################################### ________________________ | Attack | 15 | | Attacks | 1 | | Defense | 75 | | Agility | 30 | | Speed | 52 | | Wisdom | 20 | | Magic END | 35 | | Range | 0 | | Luck | 1 | | Hit Points | 1800 | | Exp Points | 420 | | Silver | 0 | ―――――――――――――――――――――――― Ok, against this thing you want to use the best attacks you've got, and having a fighter like Jean with you is a very lucky advantage. Hiro should use his Poe Sword, I used the Anger Dice with Ronfar and have Jean use the Bee Dance and Sleep Step. Eventually you think you have beat it, but it is just transforming and the brown comes off. Now instead of vines it spits brown nuts at you. I would just keep using the same attacks and sometimes have Ronfar use his spell to heal members. Sometimes even Lucia pitches in with a Napalm Shot. Then once again it will transform after enough damage and turn into a woman. Keep up the fight and eventually you will kill it and free your friends. _______________________________ | | | Takkar Village: | |_______________________________| Ok, now it is time for your party to leave the carivan, and we have great news because Jean decided to come with you! Well, once you depart you will travel to the small village of Takkar, and this is a very important part of the game. Go into the tavern (ale house) and talk to the cloaked woman at the table and she will tell you that she is from the Magic Guild and you can take the test to join, then Ruby says something and she leaves. Now go talk to the man who is guarding the _North Gate_. Talk to him and he will tell you that a monster is on the lose and that the Althena Guard says no one can leave. Luckily this stranger will show you another way out, if your up to the challenge. Now, keep going along the path, the bird thing will get to you almost right when you start. After you kill it, keep moving you have along way to go. Soon you will come up on a group of ape looking creatures, who throw rocks, do not get hit by the rocks, and you might as well not try to run, because you can't. Fight them until your path is clear, then soon you will come to a building and you should probably save before you enter it. Now once you go into the building you will find that there are a lot of new enemies, and some of them are a lot different, so make sure you check the monster bestiary. You don't know which way to go at first, so just start with the left side, and fight the monster guarding the chest. Now skip the next opening and then get to the other chests besides that passage. Now once you have got all the others go back to that one you skipped. Fight your way through, if you kill all monsters in the entire passage (I mean the whole thing) then you will gain some levels. One of which a very useful thing Jean will gain is the Butterfly dance. Once you are through the maze like passages I would save after replenishing health with either herbs, items and try not to use all your magic, you will need it. Now continue until Ruby see's the large statue in the middle of the room which she foolishly thinks is a ride. Well the "ride" is going to come to life, and its not exactly the most fierce looking boss, but he is going to give you a run for your money! ########################################################################### BOSS: Magic Tester LXI ########################################################################### ________________________ | Attack | 90 | | Attacks | 1 | | Defense | 90 | | Agility | 30 | | Speed | 36 | | Wisdom | 30 | | Magic END | 5 | | Range | 50 | | Luck | 10 | | Hit Points | 2700 | | Exp Points | 1080 | | Silver | 0 | ―――――――――――――――――――――――― This guy is a real pain in the butt, it seems like this fight just goes on and one forever. Have your order like this: Hiro on the top left so he takes most of the hits, Ronfar and Jean in the back and then Lucia is going to play a more important role than you would think. Keep her where she will be hit on ocassion but not enough to have to heal her. This way she will use the Napalm shot and get you some extra damage, if she gets feinted out, don't worry about reviving her, save them for the more important fighters. Have Ronfar heal you whenever you get into a range where Hiro will feint if he is hit again, and have Jean use her magic until it is gone. After a while his arms will come off, then his feet. He is a four stage boss, unlike the Plantela which was 3. But, once you manage to destroy him, that girl from the village comes out! And she is made at you for destroying her test robot! But, you passed the test to join the guild, to bad you can't join. So she decides to join you until you can come and sign up for the guild. Keep going down the mountain now, and once you get to her flying carpet she will start to take you down, then she sneezes and everyone falls down. Once your down pray at the conveniently located statue and then go and stock up on some supplies. _______________________________ | | | Trading Village of Nota: | |_______________________________| Ok, come into the village and take your time shopping around, and make sure to look for the treasure chests! Now, I would recommend that you get some armor, you should have more than enough silver after all of the recent fighting. Once you have everything you think you'll need, and you have prayed at the statue (if you didn't when you came in) head to the bridge. _______________________________ | | | Run in with Leo: | |_______________________________| You are only going to get halfway across the bridge when you hear a familiar rumbling noise, and once again it is that White Knight Leo. He will have his troops secure you on the bridge, but when he starts to get off the ship you make a run for it, and you decide that in order to get him away from there you will have to lure him from the city, then sneak back. So, head to the carnival up north, and once you get there go to the northern most area and talk to Giben and he will allow you to use the magic arrow to fly over Nota. First though, he says that Lucia has to change her clothes, so then there is a cut scene of her looking at outfits and Ronfar and Hiro sneaking a peak and getting beat up :) _______________________________ | | | Hiding in the Circus: | |_______________________________| Once Lucia has a suitable outfit everyone meets up again, and since Giben is so crafty will dealing with Leo, because wouldn't you know he shows up here right about now, but he gets rid of him. Then, when you are about to get launched you hear Leo yell that he found them and then you all jump in, but before you can take off he shoot the canon and turns it the other way, then you take off. _______________________________ | | | The Ancient Ruins/Seal: | |_______________________________| You will land in the mountains somewhere in some very ancient ruins. After you make sure everyone is ok you see that there is a temple but cannot find a way to get in. Lucia can sense the magic seal of the door and opens it so you go in and what happens next is pretty cool. You will come up to an oddly shaped thing in the middle of the floor and then a cut-scene comes on and then after Lemina says that it was the destruction of Vane and Lucia tells you that the woman was Althena some time again, in the era of Alex the Dragonmaster and Ghaleon the evil man who tried to take over the world. Then you get to wondering how in the heck this got here, then you hear the voice... _______________________________ | | | Ghaleon Lives!: | |_______________________________| Then a figure will start to form out of the darkness of the above entrance and it is a strange looking man, who seems to know Lucia some how. He tells her he is Ghaleon! But how is this possible when Alex the Dragonmaster defeated him? Well, who knows... but he is back and he escpapes the ruins, saying something how they are destined to meet again. Now I want you to do something: Go to the leather instruction book and go to the last page of the character information and look at the mystery picture, where it says someone comes out of the past to form an alliance! Well guess what buddy, Ghaleon is actually on your side! (But keep in mind that Hiro and the gang don't know this yet.) _______________________________ | | | The Floating Maze: | |_______________________________| Well, you still have to get out of this place, so go to the door and you will come to a maze of floating blocks, manuever yourself so that you make it to the door on the next side, but becareful, because there are monsters on most of the stationary platforms. Once you are through the entire maze you will come to a large sealed door and Lucia says that whoever that Ghaleon man was must have done this because it is VERY strong, but she unlocks it none the less and you head out. _______________________________ | | | Stand at the Destiny: | |_______________________________| Once your back on the world map, head forward and all of a sudden you will once again hear that very familiar rumble and Leo has caught you once again and he's shooting at you this time! When he pulls up he tells you to give up and a cool thing happens. Lucia tells Hiro she is going to fight, even though there is no way they can win, and Hiro says he would fight to the death with her, then Ronfar joins in too! Leo doesn't like this so he tells them to shoot the canon, but then all of a sudden electric bolts ruin the canon and strike down Leo! You are so lucky! Your not gonna believe who it is, it is Ghaleon who saved you! After no one can figure out why he did, but they don't really mind it. _______________________________ | | | Mountain Town Zulan: | |_______________________________| Now travel through the snow covered mountains until you come to the town of Zulan, and go to the huge building and get the treasure upstairs, then talk to the woman there with the baby. She will tell you that a monster is destroying the village and that you have to help her daughter who went up to get medicene for the baby and hasn't returned, they fear the worst. When you agree to help Lucia wants no part of this, insisting that it will take to long and that she must find Althena, then when Hiro argues she leaves the group! Well, the rest of the group now needs to head to the entrance to the north mountain range. _______________________________ | | | The North Zulan Mountains: | |_______________________________| The mountains are not a very fun part of the game at all. Ruby will melt the ice doors for you and you have to travel through the canyons and up the snow stairs to reach the next level of the mountain, but there are false doors and they contain monsters. Do not try to run away from anything once you are in battle because it won't work. Now, keep going up through the ice chambers and then once you get to the once with the chest on the right and then the stairs leading down and a door on the right it's the last one. When your out, you will hear a big monster noise, but no one can see it. Then all of a sudden you hear a rumble and think it's the monster, but no it's really a huge avalanche! The next thing you hear is Lucia begging Hiro to wake up, when he does he finds that he cannot move and she heals him. She will tell him that when she was away she missed him fiercely and felt an odd pain in her chest as she got further away, he says he missed her a lot to. Then he thanks her for saving him (lucky she came back eh?) and thanks her for coming back into his life, which makes her blush (smoothie). Then you will go and heal the rest of the party and she apologizes to them all. Now it is time to really fight the beast, but you have another nice surprise waiting for you, and no it is not Ghaleon here to kill it either! There will be a large change in battle now, because Lucia will be fighting! I think this will be a big help later when the monsters are more powerful, her Napalm Strike is better than not having anything, right? So anyway she is now like one of the gang kind of, and just in time for... ########################################################################### BOSS: The Missing Link ########################################################################### ________________________ | Attack | 60-135 | | Attacks | 1 | | Defense | 65 | | Agility | 40-55 | | Speed | 5-70 | | Wisdom | 40 | | Magic END | 35-65 | | Range | 50 | | Luck | 5 | | Hit Points | 2700 | | Exp Points | 2600 | | Silver | 0 | ―――――――――――――――――――――――― This was not nearly as hard as the Plantela was in my opinion. Just keep up the healing with Ronfar and have Hiro attack (Lucia will on her own) until they are feinted out, then it will just be Jean, Lemina and Ronfar. Lemina is by far the most important because it is her fire strike attack and other heat attacks that do crazy huge damage. When he does a whirlwhind around himself, don't even waste your magic just heal and revive feinted members because nothing will hurt him. Eventually he dies and then you are all very happy. Note: Watch out for his attack when he causes the avalanche, be sure to heal enough to survive it! _______________________________ | | | Resolution of Maria: | |_______________________________| Once the Link is dead, you still have to find Maria, luckily she is right there and Ronfar sees her, so you get her and take her back to her father. Once you have brought Maria back, she still has no memory and wants to come with you insisting she is of noble blood. Well, you cannot take her with you but what are you gonna do to stop her?! So then when she is about to leave her baby (she still doesn't remember it though) cries and they beg her to go and hold it so maybe she'll remember, she doesn't but decides to stay and to look after it for a while. _______________________________ | | | Visiting Master Lunn: | |_______________________________| Alright, once you are in Meribia you are going to need to go into the very large castle looking building, it is actually Master Lunn's Dojo. When you get in you will watch a small cut scene of him instructing his students, and then when you speak with him he says he has never heard of the Shadow Dragon Fist (which is a load of BS). Now he will tell you that if you can go to the Taben's Peak and locate the cult, that he will lead an assault on it, so now you need to head to Taben's Peak. _______________________________ | | | Taben's Peak: | |_______________________________| Once you arrive at Taben's Peak, you will see a white baby dragon, and Ruby chases after it, then a strange boy named Nall catches her. He will warn you to leave his property at once so he doesn't have t hurt you. Now, keep going through and up the mountain and eventually the kids will attack you again it is mainly towards Ronfar. Now, you will be captured by the Dragon Kids in a net and then everyone decides to go to sleep in the cell. Now, it is morning again when Hiro finally wakes up and he discovers all his friends are doing chores and stuff. He then looks for Lucia who is upstairs speaking to Nall. _______________________________ | | | Meeting with Nall: | |_______________________________| When Hiro gets up there, they talk for a bit and then there is a scream and Nall rushes out to the playground, you and your friends follow. When you get out there you will realize that it is the Shadow Dragon Cult trying to steal some of the Kids that Nall watches over. Well, they end up getting away with the kids and it is your job of course to go and rescue them. So, Nall says that once you has to stay so you can't just run off, and he picks Lucia so she can watch the children. Now, go down into the sewers of Meribia through the large store and off you go. _______________________________ | | | The Meribian Sewers: | |_______________________________| Once you are in the sewers you will notice that there are a lot of dead ends and there are raised bridges that you have to get down by going all over the place and hitting the little buttons. Eventually you will just keep going it happened to me, that I just wandered and came upon the Shadow Dragon Cult. I do not know if there is a real way that you have to go, or if that is the only way you can go, if anyone knows any more about this please email me. _______________________________ | | | Fighting the Cult: | |_______________________________| Alright, now that you have spotted the Shadow Dragon Cult with the kids you have to get them back. You will fight with the students that the masked man has with him (just use Poe Sword and other group attacks). Once you have defeated them, the masked man will try to talk to Jean but she attacks him and takes his mask. Now the Dragon Kids will leave, so follow them out, do not try to go back the way you came. _______________________________ | | | Revisiting Nall: | |_______________________________| Go back to Nall and he will thank you for rescuing the kids. Lucia is out in the playground singing for some kids, because they taught her lullabies. Now, when you are leaving the fortress, Ball will catch up with you and he will give you're the Dragon Wings, so you can go back to the entrance of a dungeon in the event of an emergency, these will come in very handy. Now go back, and start out for the city of Vane, and the path is now clear. _______________________________ | | | Onward to Vane: | |_______________________________| When you get to the entrance of Vane, Bordan the wizards men will not allow you to pass, because he is on some important business. Now, you are going to have to backtrack a bit, but go back to the world map and then go to the small pond. This is the spring of transmission, a way into Vane from the old world. Now, use it and you will end up in the cave of testing. Make your way through the cave and then into the city. You cannot pick up the treasure but you will be able to later. If you didn't use the statue at Nall's place use the one in the city. _______________________________ | | | The Magic City of Vane: | |_______________________________| Now, once you are into the city, you are going to want to go and stock up on anything your low on (herbs, fruit etc.) and then make your way to Lemina's house. Here you will meet her mother, and Bordan, who is not very nice. He's trying to get Lemina's mother to come with him to Neo-Vane. When Lemina does not agree he transports her mom to Neo-Vane with him and his men, and then there is a cut scene where Lemina thinks herself a failure, after you guys cheer her up, it is off to Avado to meet one of Ronfars friends and then to get a boat to Pentagulia. _______________________________ | | | Going to Avado: | |_______________________________| Once you are in the city, go to the shrine and talk to the man next to the large statue, he and Ronfar will converse for a while and you will find out that the old High Priest has been thrown out and that his house is the only one with the red roof, so you can go and find it. When you get to the house you will talk to his son Poram, then the high priest will come out and you all go into his house and talk. After he says he can get you a boat, rest at his house for a while. When nightfall comes you will find out about how it is no longer safe at night because Mauri has a prophecy of fire to all those who are evil. So now head to the boat (the largest one) and once you board I would suspect you will immediately notice that it's the Dragonship Destiny. Now, Ruby makes some noise and then Leo and his men come up on deck and even after the fight you are captured. Just then fire shoots out all over the city and Leo thinks it is the work of Lucia the destroyer, but then Hiro shows him that it is the flame from the torch. Now, they tell Leo what the high priest told them about the evil chosen, so he decided he needs to hear it from them himself, so Hiro, Ronfar and him set off. Once you get to the house you will see a cut scene and the son trying to help the father. Now, talk to them and then go to the shrine. Use the entrance on the right once inside the shrine and keep going up. You will see the chosen causing the fire and Leo decides that you guys have to put it out. So now go into the door on the left and you will keep going until you reach the torch on the outside of the statue. ########################################################################### BOSS: Fire Phoenix ########################################################################### ________________________ | Attack | 70-115 | | Attacks | 1 | | Defense | 80 | | Agility | 25 | | Speed | 50-62 | | Wisdom | 90 | | Magic END | 80 | | Range | 40 | | Luck | 5 | | Hit Points | 5000 | | Exp Points | 8000 | | Silver | 0 | ―――――――――――――――――――――――― Now the statue's flames are going to come alive and turn into the shape of a bird and lucky you gets to fight it. Leo should be the one who takes the one person hits because he has the highest HP. Have Ronfar use healing and have Hiro use Poe Sword. Leo should use the Flash Blade, or heal himself whenever he has to. It is a very long fight, but eventually you will kill it and the city will no longer be burning. Now you need to get back to the ship and get your friends. _______________________________ | | | Appearance of Mauri: | |_______________________________| Once you get back to the ship Leo will act as if he is going to kill Lucia, but then he sets all your friends free! Just then Mauri appears and says if he will not kill Lucia and take out Althena's will, then she will. Leo then tells her if she does he will strip her of her power, because he can do that being the White Knight. Now, she will disappear and he decides that he has a little faith in Lucia, but not enough to free her. He decides you will all go to Pentagulia aboard the Dragonship Destiny, then you can seek what you wanted to with Althena, but if you start anything he'll kill you. _______________________________ | | | Aboard the Destiny: | |_______________________________| While your aboard the ship, Ronfar will go and tell you to check out the interior, you should remember it well, since you saved Lucia from the ship a while back. Once you see her below deck, she will ignore you, then find the door to go up to the deck, and when you see her Hiro will cleverly get Ruby away so he can talk to her. He goes up there and speaks with her, and she is an emotional wreck, it is obvious she wants to stay but cannot, and doesn't know why she feels this way, so she just gets really mad at Hiro. Once you get to Pentagulia the ship will dock and you say your goodbyes. _______________________________ | | | Arrival at Pentagulia: | |_______________________________| Once you get there enter the very large building and then you will find Leo waiting at the top of the stairs, and you are allowed to go in and see her. Ghaleon is inside and you have to wait in silence as she comes, but Lucia is trying to tell them that it is not really Althena and they hush her. Then she talks to Althena and yells at her for not really being Althena, she does attack her and Ghaleon blocks it. He then strikes her, and then it is time for Hiro and Ghaleon to get it on, because Hiro doesn't think he should have hit her. ########################################################################### BOSS: Ghaleon ########################################################################### ________________________ | Attack | N/A | | Attacks | N/A | | Defense | N/A | | Agility | N/A | | Speed | N/A | | Wisdom | N/A | | Magic END | N/A | | Range | N/A | | Luck | N/A | | Hit Points | N/A | | Exp Points | N/A | | Silver | N/A | ―――――――――――――――――――――――― It should be apparent that you cannot win against Ghaleon, so just do as best you can, until the scene cuts, he will knock you out, and then Leo will ask if he can take care of you because you are innocent, but he does not care about Lucia. The next thing you know you are in jail. _______________________________ | | | Rescuing your Party: | |_______________________________| Now, you are going to be saved by Leo, but he is wearing a mask and calling himself Mystere. Now you have to go and get all of the others so that you can save Lucia, even though he doesn't know where she is. Once you rescue each one of them you will hear a different story regarding how they're mini quests turned out, here is what we heard: Jean: Jean went back to see Lunn who was in Pentagulia, and when she gave him the mask he got all defensive, and when she said that she knew she had heard the voice before but couldn't place it, he lets the cat out of the bag. He is the leader of the Shadow Dragon Cult! Now, she will challenge him to a fight and he accepts, knocking her out with one shot, then when she got awake she found herself in jail. Ronfar: He went to seek out Mauri, and upon finding her that had a little bit of an argument which resulted in Ronfar being taken away to his cell. You see he wanted her to change, and kept telling her she was under some spell, but then she says no it was his fault, then he gets all upset and we've got some tempers flairing, and he tells her he can't live without her. Then her true self gets through the curse just a little bit, and then he was sent away. Lemina: When she went to talk to Bordan the Wizard, he wouldn't bring back her mother, and he says that she is in the city of Neo-Vane, and she likes it and doesn't want to come back. Lemina doesn't believe this, so she says she will take him out, then he tells her that he plans to marry her mom and make her a daughter, she gets very made and he knocks her out and sends her to her cell. _______________________________ | | | Save Lucia: | |_______________________________| Once you have rescued all the others, work your way through with Leo, now he is no longer Mystere, until you come upon a cut scene of Ghaleon talking to her, then when he is gone find the passage through to that room and set her free. Now that you have her she says that you must find Althena and runs off after thanking everyone... Leo meanwhile is in denial and runs off because he cannot believe it is the fake Althena. _______________________________ | | | The 5th Tower of Althena: | |_______________________________| Now, when you catch up with Lucia, she will say that the presence of Althenas magic is very strong here and you need to go there. Of course the humans cant see the tower like Lucia, so they just jump in the water anyway. When you get there you see it, and Lucia tries to free Althena but finds that the seal is to strong. Then the fake Althena and Lunn, Mauri and Bordan appear... luckily Nall gave you that Dragon Wing, because he totally saves your butt! You are transported away to him, and Ghaleon is scolded for not being in time, then he is talked to by Zophar and told not to chase them anymore. _______________________________ | | | Returning to Nall: | |_______________________________| Nall has brought you back and reveals that he is in fact the white dragon, after you left there Ghaleon came and took his Aura. Now he says you have to go and get it back, then set the white dragon free, in a cave surrounded by Ice Bergs which is northwest from here. He also tells you that before you can set him free, you have to fight with Leo to get the Aura. So first you need to go to Vane and stock up on supplies, and then go to the Dragonship Destiny and when you get on board Leo knows he has to fight you... ########################################################################### BOSS: Leo the White Knight ########################################################################### ________________________ | Attack | 60-200 | | Attacks | 2 | | Defense | 200 | | Agility | 50 | | Speed | 30 | | Wisdom | 25 | | Magic END | 60 | | Range | 18 | | Luck | 10 | | Hit Points | 75 | | Exp Points | 5000 | | Silver | 0 | ―――――――――――――――――――――――― Leo is not that hard at all, and it is very easy to figure out what attack he is going to do, so you will know when to heal or attack. All you have to do is wait out until he can no longer heal and then you will have defeated him. He gives you the Aura, and then a little surprise, he is leaving you in control of the Dragonship Destiny! He shows you how to navigate it and now you take it out for a spin! _______________________________ | | | The White Dragon Caves: | |_______________________________| These caves are not very fun at all, so I hope you brought a lot of healing and magic refillers. Basically fight all of the enemies and then go around the bottom and you will come into another section. From here you will have to run or fight from door to door, and keep in mind whatever you run from will still be there when you have to leave. So eventually you will get to a door with a set of stairs right in front of it and then a large open surface. Heal and all that stuff now, so that you won't have to waste battle turns. Walk forward and then you'll see what you up against. At first you thinks it's the white Dragon but it's a fake, and you have to kill it to unblock the door. ########################################################################### BOSS: White Fiend ########################################################################### ________________________ | Attack | 100 | | Attacks | 1 | | Defense | 100 | | Agility | 100 | | Speed | 43-82 | | Wisdom | 40-99 | | Magic END | 80-99 | | Range | 0 | | Luck | 10 | | Hit Points | 4500 | | Exp Points | 11000 | | Silver | 0 | ―――――――――――――――――――――――― This thing is crazy strong, and JP Lee says that it is actually the weakest of the things you'll have to face! So you are going to need Lemina and Hiro to be the main attackers, with Poe Sword and Fire Shot, so have Jean stand in the front, because her magic is basically useless. Lucia will heal people a lot which helps, but Ronfar might have to as well. Keep attacking then once you do finally kill it, everyone will level up. Now head to the door that it was in front of and get this over with. _______________________________ | | | Freeing Nall: | |_______________________________| Nall will be in there and he wants you to throw the aura at the crystal so that it can be set free, when you do he turns into the white dragon again! Then he tells Ruby not to be so obsessed with Hiro, and eventually she will have to turn into the Red Dragon! _______________________________ | | | The Blue Dragon Aura: | |_______________________________| Now the next aura you need to find is the blue dragon aura which is in the possession of Master Lunn! Now, first you need to go to Horam, and stock up on a ton of supplies and heal yourself at the statue. Go to the large place that is actually the Dojo of Wong-Lee and speak with him. Now Jean will be the representative for their Dojo at Lunn's tournament. He will teach her to use the Blue Dragon Palm attack. Now head to the small place south of Horam. _______________________________ | | | The Fighting Tournament: | |_______________________________| When you get there pray, and then show the man at the door the invitation so that he will let you in (Wong gives it to you). Once you get in, talk to the man next to the stairs of the wring (not the salesman the other guy). He will ask if you are ready to start, and if you are go and fight! FIRST! Before you fight you need to go and talk to Lunn first, so he promises to fight you if you win the tournament. Now, first fight some pretty weak guys you shouldn't have a problem with. Now you have to watch the Cult kill of some guys. Then talk to the man again and fight the Wolf Karate Clan. After beating then you will face the Shadow Dragon Cult. Just keep healing and using Batallion and Blue Dragon Palm, eventually they will die. Now, go and heal yourself at the statue outside and then confront Lunn. ########################################################################### BOSS: Master Lunn ########################################################################### ________________________ | Attack | 100-150 | | Attacks | 1 | | Defense | 130 | | Agility | 15-20 | | Speed | 60 | | Wisdom | 90 | | Magic END | 100 | | Range | 0 | | Luck | 5 | | Hit Points | 2100 | | Exp Points | 8800 | | Silver | 0 | ―――――――――――――――――――――――― He will keep good to his word, and he will fight you. Use the Blue Dragon Palm and healing Nuts whenever you need to, and just wait out the fight kind of the way you had to do with Leo. When he is defeated he will denounce Zophar and he will give you the Blue Dragon Aura then he realizes he must retrain himself to be good and not evil, so now he is a good guy again. _______________________________ | | | The Blue Dragon Cave: | |_______________________________| Ok, after you have defeated Master Lunn, its time to put the Blue Dragon Aura to good use. You need to travel on the Dragonship Destiny all the way back to Horam and stock up on HP and MP healing items in the shop, also make sure to pray if you have not already done so. Now, go to the cave that is north of the city and it has a ring of tree on top of it, but you will be surprised to find that it holds ice inside. Now, once you enter you are going to have to fight your way through to the first door, some of the enemies in here are Tiger Sharks and Water Elementals so you need to be cautious at least. Now, once you get through to the next cavern, you are going to have to fight the Doom Rigger, and even though I have its strategy below, this is like a mini boss so here it is again: DOOM RIGGER - These are not that hard to fight but they do take away some MP that you are gonna wish you had against the Blue Feind. Usually they don't even attack, they just shoot off smaller things that attack. Use the Batallion Sword if you have enough MP tp get rid of most of the little ones at the same time. After enough damage the large thing will just run away, leaving you to get rid of its off spawns. Once you have defeated the Doom Rigger, you will jump across of the series of blocks in the middle of the water, don't worry about falling, the CPU does it for you. Get the hurricane staff out of the chest from near by, and don't even try to go into the waterfall because you cannot. Make your way through to the next door, and there is another chest, as well as another one of these stupid Doom Riggers. Once through the door enter the next room and then follow the same routine of getting the chest and then the next door. Once in the next door get the treasure chest, and enter the next door. You are going to have to jump across the blocks again, but you should be an old pro at this by now. Once you get to the next door there is yet another chest! And you might be surprised to find that in the next door there is another one! Ok, now that you have all that if you would kindly make your way to the left, you will see the Blue Feind. If you say to yourself how easy the last one was, he will totally beat the crap out of you. Make sure everyone is healed and ready to go before you engage in battle. ########################################################################### BOSS: Blue Feind ########################################################################### ________________________ | Attack | 120 | | Attacks | 1-2 | | Defense | 120 | | Agility | 100 | | Speed | 46-91 | | Wisdom | 80-110 | | Magic END | 40 | | Range | 0-16 | | Luck | 10-30 | | Hit Points | 5000 | | Exp Points | 16500 | | Silver | 0 | ―――――――――――――――――――――――― This is a lot like the White Fiend, and it is a difficult fight regardless, use much the same strategy that you did with the White Fiend, and you should be ok. Remember there is nothing wrong with not killing it the first time, just keep trying and learn from your mistakes. More emails come in about this than anything, so just remember to save BEFORE you start to fight... _______________________________ | | | Mining Neo-Vane: | |_______________________________| Your going to have to find your way out of here and it is pretty annoying, use the save thing to look at what rooms your in, and it should help you out atleast a little bit. Your gonna have to find Ronfar and Jean, because they have no real magic and are seperated and sent to these mines when you try to enter the city. Once you have them both in the party again, it is time to confront Borgan. You are going to have to find your way into the palace by going through the mines, and this will take a while (almost an hour for me). But once you do get through you should have a chance to heal etc.. Once you get up to him, talk to him a couple times then fight with him. ########################################################################### BOSS: Borgan ########################################################################### ________________________ | Attack | 120 | | Attacks | 1-2 | | Defense | 120 | | Agility | 100 | | Speed | 46-91 | | Wisdom | 80-110 | | Magic END | 40 | | Range | 0-16 | | Luck | 10-30 | | Hit Points | 5000 | | Exp Points | 16500 | | Silver | 0 | ―――――――――――――――――――――――― Borgan is pretty strong, but if I could beat him the first try, you should be able to as well. Have Hiro use his fire blade attacks, and Lemina is the biggest asset to your party. Have her use her more powerful fire magics too. Jean will just do Blue Dragon Fist/Kicks and have Ronfar heal when needed. I would count on it always, but sometimes Lucia will help out as well with her Napalm Shot, which doesn't really do anything, but what the heck. Once you beat him, you will have a heart to heart talk with him. Oh, also watch out for his shield, dot try to disable it with magic, just keep attacking it and it will eventually break. _______________________________ | | | Coming to Terms with Borgan: | |_______________________________| Once you have defeated Borgan, he is going to spill his heart out to Lemina and you will find he is not as bad as you thought. He will give you the Aura for the Black Dragon, now go and find your way back through the mines out of the city. _______________________________ | | | The Mines of Zaback: | |_______________________________| Ok now that you have defeated Borgan go back to the Zaback (the town) and then go into the house with the door leading to the mines. You will need to explore all of the rooms in the mines and get all the treasure chests. The bombs are very annoying but they can be avoided in most cases. Make your way through it all until you come to the last area, then go to the door leading to the Black Fiend cave, you will have to use the key Borgan gave you. ########################################################################### BOSS: The Black Fiend ########################################################################### ________________________ | Attack | 50-150 | | Attacks | 1 | | Defense | 450 | | Agility | 50 | | Speed | 62-116 | | Wisdom | 50-140 | | Magic END | 0 | | Range | 0 | | Luck | 1-10 | | Hit Points | 5000 | | Exp Points | 24200 | | Silver | 0 | ―――――――――――――――――――――――― Make your way through the Black Dragon cave and you will then find the Black Fiend. I thought the last Fiend would be the hardest, but I was very wrong. You are going to need to save before you fight this guy, cause odds are you won't kill it the first time. The hard part is that only magic will really do anything to it. So try to use all of your most powerful magics quickly and kill it before it has a chance to do the same, and use Jean and maybe even Ronfar as healers and item users if necessary. _______________________________ | | | The Destiny Returns: | |_______________________________| Once you have defeated the Black Fiend, the Black Dragon will be freed and so will the Dragonship destiny which is good cause you are going to be doing some traveling. Go back to the ship and then find your way to Raculi where Mauri used to live. When you get their talk to Leo the White Knight (yes its been along time). _______________________________ | | | Mauri: | |_______________________________| Ok once you get to the temple go through and you will come upon Mauri and Leo and you go up to them and Ronfar goes into Mauri, this is kinda weird. When you are using Ronfar, choose the second and then the middle Mauri, this is the easiest way to fight the monster. Eventually you will kill the flame head and then receive the Red Dragon Aura. ########################################################################### BOSS: Mauri's ID ########################################################################### ________________________ | Attack | 200 | | Attacks | 1 | | Defense | 150 | | Agility | 50 | | Speed | 15-104 | | Wisdom | 40 | | Magic END | 100 | | Range | 99 | | Luck | 10 | | Hit Points | 2000-3500 | | Exp Points | 29430 | | Silver | 437 | ―――――――――――――――――――――――― This is a pretty fun fight actually, not very difficult like I imagined it being. All you have to do is use your higher end Magics and go for the head that is flaming, and you will have her killed in no time. Once you have beaten it, Mauri will be returned back to normal, as will all of the people in Raculi who had gone insane. Leo will then leave the party, and it is time for you to enter the Red Dragon Cave to face the last of the Feinds! _______________________________ | | | The Red Dragon Cave: | |_______________________________| Once you get the Aura, Mauri will tell you where the cave is and you will need to go there pronto. Make your way through the cave collecting as many of the items as you can. Remember you should have healed before coming to find Mauri, at the statue in the temple. This fight coming will be easier but not that easy so be careful ########################################################################### BOSS: Red Fiend ########################################################################### ________________________ | Attack | 200 | | Attacks | 1 | | Defense | 100 | | Agility | 50 | | Speed | 50-150 | | Wisdom | 15-25 | | Magic END | 0 | | Range | 0 | | Luck | 30 | | Hit Points | 11000 | | Exp Points | 36300 | | Silver | 0 | ―――――――――――――――――――――――― This is the last of the trapped Dragons, and it is guarded by the Red Fiend. Use Hiro and Lemina's powerful magics to hurt the Dragon, while Ronfar is as always the healer and Lucia will chip in sometimes. Jean can make or break in this fight, depending on whether or not you can use the White Dragon Protect enough times. Figure out the pattern it will attack with (Or just go to JP Lees Guide which is great for Bosses). And use that when necessary. Once you have killed the Red Fiend, you will find out that Nall was right and Ruby was the Red Dragon, which she will turn into after that. _______________________________ | | | The Freed Dragons: | |_______________________________| The four dragons are not very happy campers and are going to bust up that shield around the city of Pentagulia which Althena is trapped in. Make your way through the city and then to the Tower. Here you will do battle with a very evil person, The Fony Althena which Lucia Identified earlier. Ruby will return to the ship telling Hiro how they took out that shield like nobodies brother. _______________________________ | | | The Holy City: | |_______________________________| The Fake Goddess Althena is very worried (you will see the scene later) about losing the city, and he reassures her that everything will be fine. The city is pretty run down, and there is no where to buy anything, so do that before you get here for gods sake! Now, once you get off the boat at the dock, its pretty easy to get by the zombie guys that are waiting outside their, as well as it will be easy to do when you have to come out too. ########################################################################### BOSS: The False Althena ########################################################################### ________________________ | Attack | 20-220 | | Attacks | 1 | | Defense | 10 | | Agility | 50 | | Speed | 30-200 | | Wisdom | 130 | | Magic END | 10 | | Range | 50 | | Luck | 99 | | Hit Points | 10000 | | Exp Points | 40000 | | Silver | 0 | ―――――――――――――――――――――――― Ok, now that your free to get into the city, your going to have to go through the Althena's Roads to get to the Goddess Tower. This is not that easy, as I started run out of MP about half way through. Now once you get to the 9th Road you will go into the Goddess Crossing. Here you can heal at a statue, and then keep going cause your gonna have to fight the Fake Althena. When you come upon here she will be blocking the wave to the real Althena's tower. She is pretty easy to defeat, especially if you have Triple Sword (I didn't at that point, and still beat her pretty easily.) _______________________________ | | | The Truth about Althena: | |_______________________________| Well, once you get past the Fake Althena and her Canon Angels, you will eventually come to Nall, who is at the top of the Goddess Tower. He will then show Lucia something very shocking that is going to change the outcome of the rest of the game as you know it. There is no Goddess Althena anymore! Back 1000 years ago, when she came to earth as Luna, she fell in love with Alex the Dragonmaster and chose to stay human with him, giving up her immortality. She explains to Lucia that humanity holds the power large enough to defeat Zophar, and that she can do it! _______________________________ | | | Lucia Claims Althenas Power! | |_______________________________| Lucia is stunned by what has transpired about Lunar/Althena, and becomes almost frantic. Hiro tries to talk her down but she won't let him near her. She claims the power of Althena, which takes away the Magic of all the people in Lunar, except Zophar, and then rushes off to find and confront him. Meanwhile our heroes are left magic-less when the tower starts to crumble. Ronfar happens to the one to point that out and they make a break for it. _______________________________ | | | Evacuating the Tower: | |_______________________________| Hiro is still pretty shocked by what happened with Lucia only moments ago but he still manages to lead them out of the falling tower. Luckily you don't have to fight anything on the way down, the AI just kinda lets you go. Now when you get out you will board the Dragonship Destiny and go up the steering wheel and hit X this will start the next chain of events, which is very important, so pay attention! _______________________________ | | | Zophar Revived!: | |_______________________________| You guessed it that crazy rumbling and huge dark form coming out of the ocean can only mean one thing, "He's Back...". No but seriously this is a pretty crazy cut scene, the animators did a great job blending the computer graphics with the drawn in anime. ANYWAY, Zophar basically swallows the tower up like a giant jellyfish and it will later become Zophar's Lair, where the final stand will take place. Just as you think things can't get any worse, everyone is knocked out, then when you wake up you find Lucia confronting Zophar! _______________________________ | | | Lucia vs. Zophar!: | |_______________________________| Mills Lane: "Ok I want a good clean fight, Zophar, no black magic and Lucia watch the biting! Let's get it on!" SERIOUSLY, though Lucia stands in front of Zophar in open defiance because she HAS the power to destroy, although she won'' use it. Zophar tells the story of the destruction of the Blue Star, and how Althena had to use all the power in Lunar to do it, just as Lucia was about to use now, which would destroy Zophar, but Lunar along with him. Lucia had not told them this, and her friends are quite shocked but not out of it yet. Hiro yells in open defiance to Zophar, as Lucia is gathering the power to destroy him. Then she hesitates, and Zophar is annoyed and says he will destroy her distraction. So he send a huge ball of power hurtling at the Dragonship Destiny. Well Lucia holds her ground for a while then goes to save her friends. When she lets her guard down Zophar captures her and is about to destroy Hiro and the gang when she uses her last bit of magic to transport them away to safety. ___________________________END DISC 2 - INSERT DISC 3__________________________ _______________________________ | | | Up on the Roof... | |_______________________________| Once you get disc three in there, your going to find Hiro and Ruby on the roof of the Magic Guild. Ruby will start talking to Hiro who seems to have his feet on the ground and his mind in the clouds. Ruby will tell you that its been three days since the confrontation with Zophar, and that you need to start letting it go and think of a way to save the world. Hiro is reluctant to listen. That's when Ruby tells him Miria (Lemina's Mom) wants to see him. She is in the middle room downstairs with Borgan. Now, she’s going to tell you to go find the rest of the gang before she tells you what she has to say. For now, ignore Ramus the sales boy, although don't waste money, you will need him later. _______________________________ | | | Finding the Gang... | |_______________________________| You are going to have to go find the three remaining heroes (Lucia is no longer with you). First go find Lemina, who is in the Cave of Trials. You can get in there by entering the very small building up by the front entrance to the city. Just keep talking to her until she has nothing left to say. Now its time to find Ronfar, who is in the Library (Big building on the left side of town) with Mauri. Talk to him, and get the two treasure chests in the library, theres on in the top left corner and one in the bottom right corner. Now you need to find Jean who is training with Master Lunn on the left balcony near the Althena Statue. Talk to her, and heal if necessary. Now head back to talk to Miria. _______________________________ | | | Miria's Message: | |_______________________________| Miria sent Hiro off to find all of his friends hoping that he would see the common trait among them, every single one of them was getting ready to go fight with Zophar. And she tells him that he is the one who taught them to never give up and fight to the end. This helps Hiro a little bit but he is still hesitant. NOW this is very important. Before you go to the roof to see who the Guild visitor is that Miria wants you to go talk to, buy as many supplies as you can from Ramus (StarLights, Angel Tears, Healing Nuts, etc..). Now head back up to the roof. Where you are going to find Leo! He has come to help you fight Zophar and has readied the Dragonship Destiny, and says he will meet you down there! _______________________________ | | | Ghaleon's Last Stand... | |_______________________________| Well wouldn't you know it just as Hiro is getting through the door to go down to the ship someone familiars voice cracks the sky. Yes you guessed it, its Ghaleon! Everyones favorite evil Magician/World Conqueror. Well he has some not very nice things to say about Hiro, and also mentions how pathetic his friends are for even thinking they could defeat Zophar. He tells Hiro that he has come to kill him, because Hiro is not worthy to die at Zophar's Judgement. Well Hiro will have none of this and stands his ground! Then Ghaleon explains to him why Lucia didn't destroy Lunar along with Zophar. And then strikes Hiro down, and when Hiro tries to get up, Zophar tells him its time to die alone basically. Well that's about the same time Ronfar and the crew shows up *The boys are back in town, and when the boys are back there ain't no foolin' around!* Well Ghaleon still doesn't seem worried, and with a little pep talk your off to fight him! ########################################################################### BOSS: Ghaleon ########################################################################### ________________________ | Attack | 300 | | Attacks | 1 | | Defense | 280 | | Agility | 100 | | Speed | 30-100 | | Wisdom | 120 | | Magic END | 120 | | Range | 99 | | Luck | 10 | | Hit Points | 7000 | | Exp Points | 50000 | | Silver | 0 | ―――――――――――――――――――――――― Round 1: No Magic... This first round is tougher in my opinion than the second one, which will be a relied if you can manage to live through this one. Have Lemina stay back and heal since her attacks are basically worthless. Leo, Ronfar, Hiro and Jean (make sure she has the right weapon) are the ones gonna be doing the damage. Just keep having them all do their normal attacks, and heal when necessary. Ghaleon is obviously holding back, but what the heck. Now by the end of this first round, all of your party members will probably not be conscious, that's ok, they will come back for the second round. Now once you have done enough damage to trigger the second round there is another talking section and Ghaleon says your all still weak and that he underestimated you, but you will still die then he strikes them all down. Amazingly they get up and still have confidence to win! Now its time to go for real! Round 2: Magic's Back! Now in this fight it's a little different now that the magic is back, and Ghaleon is totally outnumbered. Have Hiro use Poe Sword, and Jean use White Dragon Protect on the group attacks. Ronfar should revive faints and heal as necessary (Miracle Litany). And then have Leo use Flash blade and Jean use Blue Dragon Palm as much as she can when she isn't protecting. Now this fight will go for a while and you will probably be short a couple members at the end, but hopefully you bought enough stuff from Ramus downstairs like I told you. (Now for all the people who blew that warning off, DON'T YOU WISH YOU HAD NOW? HUH!?). Well anyway, once you beat Ghaleon, you'll hear that familiar Boss is dead kinda music. _______________________________ | | | Ghaleon's Repentance: | |_______________________________| Now Hiro knows and its pretty obvious that Ghaleon let them win, since he could have killed all of them at the start. When Hiro asks why, Ghaleon answers that he was brought back to life by the power of Zophar to serve him, but it was no coincidence. He hid his true motives to betray Zophar from him, and came back to make up for the evil sins he once committed. He will also give you his sword, since he says he cannot join you in the fight. (Zophar's power brought him back and keeps him alive, and once he learns of the betrayel, he will take it away). Hiro and Ghaleon clasp hands and Hiro promises to kill Zophar for Ghaleon's sake. Now, you can go buy stuff again from Ramus and heal at Althena's Statue, but if you want to go that don't talk to Ghaleon again yet! Once your ready, come back and talk to him, then you he will transport you to the Dragonship destiny, where you will then sail to Zophar's Lair. He will watch you sail away and says a few things to himself, then is drawn up into the heavens, where he now belongs for saving you and giving you the power to kill Zophar. _______________________________ | | | Zophar's Lair: | |_______________________________| When you are on the Destiny and you pull up to it, your going to see a cut scene of Lucia and Hiro talking and Lucia tries to warn him to leave, but Hiro is still devoted to saving her. When she asks him why he is so kind and nice to her, he is about to say he loves her, but she disappears. Now for gods sake Hiro is pissed off, or at least he should be, so its time to go get a piece of Zophar once and for all! When you start out in the Lair the monsters are not much to be afraid of. If your not leveled up enough (I wasn't). You are going to have to keep fighting the enemies at the beginning of the lair and healing at the Ship until you are like level 50 or 51 so you can use the Triple Sword. ########################################################################### Confronting the Destroyer, Zophar... ########################################################################### Alright good, you made it through the lair without taking to much damage hopefully. Now, the boss Zophar is in four different forms and the first two are not going to be a problem and neither is the fourth, but the third form is the one that gets people messed up, so I am gonna try to explain as much as possible. Once you get to him, you'll see Lucia trapped and she'll tell you to run away, and then you'll see Zophar in his true state. --------------------------------------------------------------------------- Zophar Form 1 --------------------------------------------------------------------------- ________________________ | Attack | 250 | | Attacks | 2 | | Defense | 300 | | Agility | 100 | | Speed | 10-76 | | Wisdom | 110 | | Magic END | 130 | | Range | 50 | | Luck | 10 | | Hit Points | 1600 | | Exp Points | 0 | | Silver | 0 | ―――――――――――――――――――――――― The first form is not a very tough fight, have Hiro use Triple Sword, Ronfar as always is the healer of the party when necessary. Now depending on whether you have items to get back magic, If you do, have Leo use Flash Blade the whole time and Lemina can use Catastrophe. Jean should use Blue Dragon Palm. The tricky part is, judging how much longer the fight will last so you can replenish Hiro's MP, so you will have enough for the next round, which is VERY important. --------------------------------------------------------------------------- Zophar Form 2 (Sub-Form) --------------------------------------------------------------------------- ________________________ | Attack | 40-200 | | Attacks | 1-2 | | Defense | 250-280 | | Agility | 100 | | Speed | 10-996 | | Wisdom | 100-2000| | Magic END | 90-150 | | Range | 50 | | Luck | 10 | | Hit Points |6000-17000 | | Exp Points | 0 | | Silver | 0 | ―――――――――――――――――――――――― Now in this form your primary concern is not to do damage to the head. But rather to take out atleast one of the flashing hands, and do some major damage on the other of the 2. I usually go for the one on the bottom first, but it doesn't matter. Have Hiro use Triple Sword, Jean use Dragon Fist, Lemina can use Catastophe (very important attack). Ronfar can heal and attack if possible. Leo should use Flash Blade or Soul Blade, depending on the MP status he is at. Now keep attacking the 1 hand until its gone, then with what time you have left go for the other (FLASHING HANDS ONLY!). Eventually Lucia will get away from him, now on to the hard part... --------------------------------------------------------------------------- Zophar Form 3 --------------------------------------------------------------------------- ________________________ | Attack | 40-200 | | Attacks | 1-2 | | Defense | 250-280 | | Agility | 100 | | Speed | 10-30 | | Wisdom | 100-2000 | | Magic END | 90-150 | | Range | 50 | | Luck | 10 | | Hit Points | 6000-17000| | Exp Points | 0 | | Silver | 0 | ―――――――――――――――――――――――― Now, right when the fight starts, go all out on the hand that is left over from the fight before. Once that is done, just start attacking the head, don't worry about the body. Now hopefully you have some items to get back your magic, because about half way through the fight your gonna be in trouble if you don't. The ENTIRE time Lemina should use White Dragon Protect. Jean should use Dragon Palm to save MP (not Kick). Hiro will use Triple Sword for as long as he can and Ronfar will heal the entire party (EVERY TURN). There are a lot of factors that go into this fight, and I think mine lasted like 11 or 12 turns. Once this form is dead, it will crack up like a mirror, then the easy part comes! --------------------------------------------------------------------------- Zophar Final Stand (4) --------------------------------------------------------------------------- ________________________ | Attack | 220 | | Attacks | 1 | | Defense | 260 | | Agility | 50 | | Speed | 78 | | Wisdom | 130 | | Magic END | 90 | | Range | 50 | | Luck | 10 | | Hit Points | 2000 | | Exp Points | 0 | | Silver | 0 | ―――――――――――――――――――――――― Now Zophar is still in denial but that doesn't really matter, all you have to do is put the finishing touches on him, and you've beat the regular game. Have Hiro use Triple sword 3-4 times and Lucia will attack him or heal you. Now don't worry if you don't have enough magic to do Triple Sword the first turn, just use an item, because Zophars attacks are pretty weak. Once you have defeated him, there will be large story scenes which are explained below. _______________________________ | | | The Story Continues... | |_______________________________| Now Lunar 2 was one great game (My Favorite ever) and now that it's over... you get to play it all over again with new bosses and items! No your not dreaming its time to play the epilogue! Ok here is the story that leads up to the epilogue game. You will be back in Vane after winning the fight, and you will say your goodbyes to everyone, Ronfar goes back to be with Mauri, Jean goes back to being a dancer and Lemina stays in Vane to work on her Magic Guild. Nall and Ruby go to Taben's Peal together and Hiro and Lucia are going back to Gwyn's to stay together for ever, or so we thought... When you are almost to Gwyn's, Lucia asks Hiro to take her to visit the Blue Spire, and stupidly, but unknowing he says ok. So when they get there she drops the bomb on him. She says she has seen the power of humanity, and that is why she MUST go back to the Blue Star! So there are some very touchy cut scenes, and then Hiro finds Lucia's pendant once she is transferred back to the Blue Star. Now Hiro isn't about to take this sitting down, he decides he is going to go to the Blue Star to tell her how he feels. So he talks to Gwyn who tells him he is gonna need 2 Dragon Eye Jewls to get back there. Now of course you KNOW, you can't go on another adventure without your friends, so go find them: Jean is at the Carnival, Lemina is in Vane, Ronfar is in Raculi, and Leo is in the Mystic Ruins... ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Epilogue Walkthrough ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• _______________________________ | | | Finding the Gang: | |_______________________________| Ok, I went to find Jean first, no particular reason, she will be back at her old job at the carnival. Ronfar is in Raculi with Mauri, who is now his wife, and it take s a little convincing to get him back into the party. Leo is in the Mystic Ruins, where we first came across Ghaleon, with the fairies and stuff. Lemina is back in Vane, trying to get the Guild back together. Once you are all together it is time to start another journey, to retrieve Hiro's lost love. _______________________________ | | | Althena's Sword: | |_______________________________| To get Althena's sword, all you have to do is go and talk to Nall at Taben's peak. He will give it to you, no big deal. This is the most powerful sword in the entire game, even more powerful than white fang or the Master sword. This will be Hiro's weapon of choice for the duration of the game. _______________________________ | | | The Rememberizer Crystal: | |_______________________________| To get the rememberizer crystal, go to Nota. Go across the bridge to west nota and then talk to the girl in the white wedding dress. She will ask you to do her a favor, do so. The favor was to go tell Kyle, the guy in the pub in east nota, that she will never forget him. Go tell him and then Hiro will give him a speak and then he wants to get Julia back. So you will stop her wedding with a little help from the Dragonship, and they will kiss etc.. Now when they are about to leave, they will give you the rememberizer crystal, it will allow you to view the cut scenes from the game, but the catch is, you have to find them. _______________________________ | | | Item Stockpiling: | |_______________________________| Ok, now before you go and run to fight anything, there are a couple things that will make the Boss fights so much easier its crazy. You should have a ton of silver left over, so go and max out on magic and healing supplies. Before you go to fight the Dragon Ruins boss, make sure you atleast level 56 and then for the Water Boss 57. All you have to do is use White Dragon Protect for Lemina on every turn and when she gets low, have Ronfar use items on her. This will keep the party safe and free to attack as they want. Use the Pendant after each boss to go to Vane where you can re-stock your supplies for the next boss. _______________________________ | | | The Dragon Ruins: | |_______________________________| Once you enter the Dragon ruins, the monsters in there are pretty friggin annoying, but your lucky you have all those items. Try to get away from the ones you can, but remember you should try to level up too, so use good judgement. All this really does is wind around a lot, nothing really tricky about it. The only thing that posses a problem is that every once in a while you'll run into a false door. Just keep going and eventually you will reach what I call the Phantom menace. ########################################################################### BOSS: Phantom Menace ########################################################################### ________________________ | Attack | 200 | | Attacks | 1 | | Defense | 300 | | Agility | 50 | | Speed | 30 | | Wisdom | 110 | | Magic END | 110 | | Range | 50 | | Luck | 10 | | Hit Points | 20000 | | Exp Points | 55000 | | Silver | 0 | ―――――――――――――――――――――――― This Boss is so easy if you use this plan along with the item stockpiling explained earlier, you will be amazed at how efficiently it works compared to how you used to fight the dragon fiends. Ok, here is what is going to happen: Hiro: Triple Sword (Every turn) Ronfar: Normal Attack - Give magic supplies when needed. (Lemina/Hiro) Jean: Blue Dragon Palm (Every turn) Lemina: White Dragon Protect (Every turn) Leo: Any Magic attacks you want. The beauty of this system is that you never have to heal, as long as you use Ronfar to keep the rest of the parties magic sustained, so the Boss cant even do any damage. And that in turn keeps you from having to use other items. Now you might say that this is going to run Lemina's Magic out so fast, if you leveled up Lemina can do White Dragon Protect quite a few times before you have to do anything for her. I was level 56 when I fought this and it was simple. _______________________________ | | | The Water Ruins: | |_______________________________| These are a little different than the Dragon ruins, you are going to have to find the red lights and use them to drain the pools blocking the stairs to the doors so you can move on. This is not very difficult, and there are 5 levels to this. Now the kicker is, that you don't even have to fight the boss. You are going to eventually come to an area where you can follow a hall up to a large double door, obviously the boss is in there. But right when you get in there, theres a door on the right (directly infront of you) it is white. Just go in there and get the jewl, simple! Now save and go down and fight the boss, which is still super easy compared to the others. ########################################################################### BOSS: Water Guardian ########################################################################### ________________________ | Attack | 40-250 | | Attacks | 1 | | Defense | 240 | | Agility | 50 | | Speed | 30 | | Wisdom | 110 | | Magic END | 110 | | Range | 50 | | Luck | 10 | | Hit Points | 20000 | | Exp Points | 60000 | | Silver | 0 | ―――――――――――――――――――――――― This Boss is so easy if you use this plan along with the item stockpiling explained earlier, you will be amazed at how efficiently it works compared to how you used to fight the dragon fiends. Ok, here is what is going to happen: Hiro: Triple Sword (Every turn) Ronfar: Normal Attack - Give magic supplies when needed. (Lemina/Hiro) Jean: Blue Dragon Palm (Every turn) Lemina: White Dragon Protect (Every turn) Leo: Any Magic attacks you want. The beauty of this system is that you never have to heal, as long as you use Ronfar to keep the rest of the parties magic sustained, so the Boss cant even do any damage. And that in turn keeps you from having to use other items. Now you might say that this is going to run Lemina's Magic out so fast, if you leveled up Lemina can do White Dragon Protect quite a few times before you have to do anything for her. I was level 57 when I fought this and it was simple. _______________________________ | | | Brave Labyrinth: | |_______________________________| This area is pretty similar in difficulty to the other 2 levels of the epilogue. First your going to have to get the swords to follow you over the little sword signs on the ground, then the door will open. Now go into the next room, you will see statues on the wall. Choose the one closest to the door on the left. In the next room choose the one closest to the door on the right. Next room choose the one farthest from the door on the left. And in the nest room choose the one farthest from the door on the right. Once you get past this set, the pattern reverses itself. Make your way to the final door and the boss area and make sure you have your attributes full before you walk up to the treasure chest. ########################################################################### BOSS: Hero's Talisman ########################################################################### ________________________ | Attack | 200 | | Attacks | 2 | | Defense | 200 | | Agility | 100 | | Speed | 90 | | Wisdom | 150 | | Magic END | 150 | | Range | 35 | | Luck | 5 | | Hit Points | 3000 | | Exp Points | 0 | | Silver | 0 | ―――――――――――――――――――――――― This boss is pretty easy, since its HP is much lower than its 2 predecessors. Don't even worry about the 2 things with it. Have Hiro use Triple sword on every attack, Jean use Dragon Palm on every attack, Ronfar attack and use magic items to sustain Lemina's magic, Lemina use White Dragon protect or Stat Boost for Hiro, depending on how the enemy attacks. Have Leo use Flash blade or stat boost on himself, whichever you want. Just go for the Talisman (in the back) because once its dead the rest is easy. When theyre all dead get the talisman and equip it for Hiro. Special Item: Hiro’s Talisman _______________________________ | | | Lost Labyrinth: | |_______________________________| This area is kind of tricky, and is probably the most difficult of the epilogue areas to maneuver. First of all, its built like a giant checker board, except each block has walls. You need to get to the stars to transport to the next area, but when you go by certain points, it automatically transports you to the other side of the level, so it makes it difficult since you can’t really see where your going anyway. Once you get through (the enemies are moderately difficult) make sure to save and heal before entering the area where you will fight with the guardians. ########################################################################### BOSS: Lost Guardians ########################################################################### ________________________ | Knight | | Attack | 230 | | Attacks | 2 | | Defense | 300 | | Agility | 100 | | Speed | 85 | | Wisdom | 100 | | Magic END | 100 | | Range | 40 | | Luck | 10 | | HP | 7000 | | EXP | 17000 | | Silver | 0 | ―――――――――――――――――――――――― The Knight is the easiest of the Guardians, he is resistant to magic attacks, which means he is vulnerable to physical attacks. Hiro should use triple sword, Jean can use Blue Dragon Palm, Leo should use flash blade and Ronfar just use his normal attack or anger dice. Lemina can do whatever, she isn’t a very big factor in this fight. Take care of this one second after the Mage Guardian, as it shouldn’t take more than 2 or 3 rounds of everything attacking to kill him. Your going to want to get rid of this one first, because he will heal the other two guardians, and make it a pain in the butt. Have everyone attack him first, and he should be gone in no more than four rounds I’d say. Hiro should use triple sword, Ronfar anger dice, Jean should use Blue Dragon Palm and Leo should use Flash Blade. Lemina can either boost attack power for Hiro, or she can attack with Pyro Pillar. Once this one is gone the other two are pretty simple. Spread the party out before you start the fight though, because the Angel Guardian does an attack than can be contained to damage only one person if you have them all spread out. ________________________ | Angel | | Attack | 250 | | Attacks | 1 | | Defense | 200 | | Agility | 100 | | Speed | 91 | | Wisdom | 100 | | Magic END | 300 | | Range | 400 | | Luck | 10 | | HP | 7000 | | EXP | 17000 | | Silver | 0 | ―――――――――――――――――――――――― Resistant to physical attacks makes the Angel Guardian a pain in the butt, and it also means that Lemina is a HUGE factor in beating him. She should use catastrophe on every turn, which will do 1800 damage a pop. Have Hiro use squall and Jean just heal the group or do her normal attack. Ronfar can do whatever, he doesn’t really matter either. Leo should be equipped with the Red Dragon Crest, which will enable Red Dragon Anger, which will do 500 or so damage. Have him cast this a few times, and then use his cobra rock attack. Once this one is dead, go to the next room and get Alex’s Ocarina, which is going to let you listen to ALL of the music from the game! Special Item: Alex’s Ocarina _______________________________ | | | Star Dragon Halls: | |_______________________________| There are 6 different stories, none of the enemies are that tough. Don't worry about conserving magic for the party since Hiro is the only who has to fight the Star Dragon. You should probably even be able to level up before you get there. Just make sure that you have full magic and HP for Hiro by the time you get to the room where you see the Dragon. ########################################################################### BOSS: Star Dragon ########################################################################### ________________________ | Attack | 250 | | Attacks | 1 | | Defense | 250 | | Agility | 50 | | Speed | 30 | | Wisdom | 100 | | Magic END | 100 | | Range | 50 | | Luck | 10 | | Hit Points | 10000 | | Exp Points | 0 | | Silver | 0 | ―――――――――――――――――――――――― You will talk to the Star Dragon, who guards the bridge to the Blue Spire, and then you will have to fight him, since he won't let you pass on your own. The fight is pretty simple 7-8 Triple Sword attacks and he's history. I didn't even have to heal because I used the ring that gives back HP every time. Once you defeat him he will say how he saw how much you love her and how great your skills are, then he will let you pass. _______________________________ | | | Saying Goodbye: | |_______________________________| Once the pass is clear Hiro will turn these will be your final goodbye's atleast until next time... Leo thanks you for how much you helped him realize who he was, and Jean and Lemina are pretty teary eyed (sniffle) but I have a feeling Hiro will see them again. Ronfar gives a pep talk involving none other than gambling, what else. Ruby cries but you will most likely see them all again, so onward we go. ######################## ****SPOILERS AHEAD**** ######################## Alright, so I didn’t want to give away what each person actually talks about, but figured the guide would never truly be complete if it didn’t have every scrap of information possible. So if you haven’t seen it yet, don’t read this, and if you have, you still don’t have to, but I wanted to have it in here just in case. Leo: Leo kind of finally opens up and says something to the effect of, Hiro we have to say goodbye, and I wish you the best of luck with Lucia. And he adds something like, This time we depart on good terms. Ronfar: Ronfar is a little more emotional than Leo, but that might be expected since he’s been there since the beginning. He gives Hiro “I’m betting it all on you” talk and wishes him the best of luck. Ruby: Being a spoiled brat, of course Ruby says how its not fair that Lucia gets Hiro and she doesn’t but then she figures it not fair to Lucia for him to stay on Lunar either, so she says a teary goodbye. Jean: She comments on Ruby’s statement a little further, about how some of what she said is true. She is trying not to cry, so she tells Hiro to go before she starts crying, and wishes him the best of luck. Lemina: Who openly admits she is terrible at saying goodbye, says it can’t really be a final goodbye, they’ll visit or see each other again. Its just like picking up another friend for the ride I believe she says. Another Spoiler... _______________________________ | | | Reunion with Lucia: | |_______________________________| Step up to the crystal and hit X, It will flash three times and then you will be transported to the Blue Star. You will see Lucia in her crystal waiting, then a faint knocking becomes louder and louder... Then we will see Hiro hanging upside down and smiling, she will wake up and smile and laugh, then you will see Hiro and Lucia standing over the Blue Star Together, forever. ==========-==================================================================== Chapter IV: Character Information ==========-==================================================================== ------------- HIRO ------------- The grandson of Gwyn, Hiro is very interested in exploring the ancient ruins near his grandfathers research keep. He and Ruby frequently go there even if his grandfather tells him not to, which he does quite often. We first meet him in the act of mischief as he narrowly escapes with his life! He wants to understand the future by learning all that happened in the past, and he is a pretty nice kid, not to mention he is skilled with a sword and boomerang. I now think there is more to Hiro than just an adventurer, he is truly starting to fall in love with Lucia he was willing to die for her against Leo. He is also starting to get more into the quest of saving lunar, instead of just an adventure as before, like when he really wants to save Maria in Zulan. __________________________________________________________________________ | | | Boomerang (3MP): | | Hiro throws his boomerang and it returns to him after hitting the enemy. | | | | Poe Sword (6MP): | | Hiro Jumps up in the air and hits very hard with his sword. | | | | Squall (7MP): | | Hiro chants and then creates a whirl wind that surrounds the enemy. | | | | Cross-Boomerang (6MP): | | A more powerful version of the boomerang - double power. | | | | Vortex (10MP): | | A very strong wind attack, it hits every single monster in battle! | | | | Tempest (14MP): | | Only hits one monster, but it extremely strong, looks like the Squall. | | | | Speed Storm (8MP): | | Increases your agility so you can attack them before they get you. | | | | Super Cyclone (20MP): | | Most powerful wind spell, just an enormous Squall, but much more deadly. | | | | Sybillium Sword (10MP): | | Hiro shoots some serious wind out of his sword. | | | | Batallion Sword (14MP): | | A very high speed slasjing attack, Hiro glows and stuff. | | | | Triple Sword (30MP): | | The most powerful sword attack, kills bosses in 3 strikes! | | | | Concussion Sword (20MP): | | Lets loose a very powerful blast from his sword. | |__________________________________________________________________________| ------------- LUCIA ------------- We first catch up with Lucia as she emerges from her sleep in whatever that class container was. She emerges into the cold and seems very worried, she says that it was not her time to awaken, but I don't think she had a choice. She forsees a terrible vision of a giant explosion, and I would guess Leos tale of the coming destroyer would have something to do with it. She is a very pretty, yet mysterious girl, she has secrets and nightmares she cannot share with Hiro. She is very strong with magic, but not attacks, naturally. She is having some changes now that are much more apparent and she doesn't know why, so we will watch as she progress's more to being like a human. I __________________________________________________________________________ | | | Napalm Shot (?MP) | | This is a powerful attack of blue beams piercing the enemy. | | | | Magic Barrier (?MP) | | This is a very strong defensive spell, she conjuers a blue magic shield. | | | | Lightning Bomb (?MP) | | Just as the title says lightning hits either a group or one monster. | | | | Plasma Rain (?MP) | | This is a good attack against groups, its just a powerful magic shot. | |__________________________________________________________________________| ------------- RUBY ------------- This is Hiro’s pet cat, or as she says "baby red dragon." Hiro doesn't think she really is, but they don't care because they have been friends for a very long time. She can spit fire at enemies and she is a life saver sometimes as she can be the deciding factor in a fight when she decides to help out. She talks to you a lot, and is an entertaining addition to your party. Well, I personally and annoyed that ruby is trying to ruin Hiro and Lucia's chances, stupid little dragon, its not like she can marry him anyway, so whats up w/ her? Well, she has gotten more useless, because the enemies are stronger so her fire breath isn't much help now. Well, Nall has now told as that Ruby is the true Red Dragon but lost her Aura long ago, so we'll see if it is possible to get it back and restore it to her. ------------- GWYN ------------- Hiro’s historian grandfather, he is the most respected historian ever. When Leo comes to him asking questions he doesn't tell the truth, so then you and him go to try to find out whats going on. He does pretty good damage when he hits things with his cane. Gwyn wants to leave a huge mark on history to be remembered by, so hopefully this will turn out good for him. __________________________________________________________________________ | | | Heal Litany (4MP): | | Use this to heal one member of our parties HP. | | | | Calm Litany (12MP): | | Use this to heal all members of your parties health power. | | | | Fractured Armor (12MP): | | This will decrease your enemies defense stats. | | | | Shattered Sword (6MP): | | This will decrease your enemies attack stats, very useful. | |__________________________________________________________________________| ------------- RONFAR ------------- Once the wielder of very powerful healing magic, he gave it up after he was unable to use it to save his sick lover. He is now a womanizer, seeming to have a "magic" charm,, and is pretty unpredictable. He is thought to once have been Althenas Priestess and was once married to Mauri, hopefully more light will be shed on that later in the game. He is a gambling shark, with an obvious advantage that some would call "magic." After he meets with Mauri and sees the spell she is under he gets pretty upset, but can he save her? __________________________________________________________________________ | | | Escape Litany (2MP): | | Use this to go to the entrance of the dungeon your in, emergencies only! | | | | Heal Litany (4MP): | | Heal some HP for one member of your party only. | | | | Purity Litany (12MP): | | Will restore ALL HP to one member of your party. | | | | Calm Litany (12MP): | | Restores a little bit of HP to all party members. | | | | Tranquil Litany (24MP): | | Restores ALL HP to ALL party members! | | | | Anger Dice (2MP): | | Rolls dice, the higher the number the bigger the explosion! | | | | Recovery Coin (20MP): | | Luck will decide is a fainted member is revived. | | | | Destiny Dice (5MP): | | If you guess the right choice (odd or even) you lose HP or hit enemies! | | | | Revive Litany (12MP): | | Revives a fainted ally, but does not restore much HP. | | | | Saint Litany (5MP): | | One party member will get some HP after every turn. | | | | Clean Litany (3MP): |